Results 1 to 10 of 21

Hybrid View

  1. #1
    Player
    Akuryu's Avatar
    Join Date
    Jul 2014
    Posts
    168
    Character
    Aku Ryu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ashkendor View Post
    I don't think we've really seen any information on how the class will work in XIV, have we? o.O
    Quote Originally Posted by Canadane View Post
    I don't believe we have. Rumors spread like facts these days.
    It was said at London Fanfest that DRK would rely on parry and dodge to tank.
    (1)
    Last edited by Akuryu; 03-02-2015 at 03:19 AM.

  2. #2
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Akuryu View Post
    It was said at London Fanfest that DRK would rely on parry and dodge to tank.
    Hmm... will be interesting to see how that pans out without them having an Agility stat. Maybe they'll be repurposing DEX somewhat? Never understood why they left AGL out of this game...they had to have known they would eventually be adding jobs that could use it?
    (0)

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Raist View Post
    Hmm... will be interesting to see how that pans out without them having an Agility stat. Maybe they'll be repurposing DEX somewhat? Never understood why they left AGL out of this game...they had to have known they would eventually be adding jobs that could use it?
    The "evasion" stat does exist in this game, it's the reason we can dodge at all and it's only really shown off with Featherfoot to a very small extent. Based on what Yoshi-P said, it's likely DRK will have abilities to boost it's Parry/Evasion. Hopefully this also means Parry will get a revision since right now DRK having those abilities wouldn't really matter all too much.
    (0)