Dunno if this has been said here before but I personally would LOVE to see some support magic.
Reflect: Reflects the next magical attack back to the caster. 120 seconds cooldown. Useful for boss attacks and could introduce some cool mechanics.
Shell: (I know protect always acts as some sort of shell). Nullifies 50% of magical damage in an area (7y maybe, a tad bigger than Cure III's range) for 10 seconds. 240 second cooldown.
Float: Increases evasion of all players in a the specified radius by 10% for 20 seconds. 180 seconds cooldown. (Could actually be better for Monk though)
And some more damage spells for whm (pls? ;_
Stone III: Acts like a landslide, frontal AoE damage spell, 80 potency, same mana as Stone II, no cooldown.
Ricochet (Please give this a better name): For the next 10 seconds, all single-target spells will ricochet on targets in the specified radius, one at a time, for a total of 5 different enemies. 90 second cooldown.


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