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  1. #1
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zedd702 View Post
    I understand what you are saying, but that's why you stick to A/B/C there's always back up if needed... Attempting to shave 2-4 minutes off the Cerby battle with ending in a potential wipe that will set you and everyone else back much further than if you succeeded with the all DPS in method, is not worth the risk.

    Several times I did WoD when I was DPS on B team B DPS went in with one healer and no tank, ignored unknowns and depleted the walls fast, heals were not even needed and the WHM helped DPS. that was both belly phases.
    I've observed a 40% wipe rate with the A/B/C method. That's not less risk. That's more risk. You and people who agree with you can keep calling it less risk, but it's just not. A/B/C is the risky choice on the NA datacenters. Maybe it's different on the JP datacenters like someone said above, but on Aether, it's a 40% wipe rate. Or was back when anyone would be reckless enough to try it - no one does anymore on Aether. At least, no one has tried in the past several dozen runs I've done. Only once did someone whine loudly and repeatedly about the all-DPS method despite everyone else wanting to do it that way. We agreed to do it the A/B/C way, and then all the DPS ran in anyway, because this is a game and people are free to play it the way they want to without others telling them what to do. FYI, we didn't wipe. We cleared it easy.

    Cerby auto-wipes the raid if you take too long. He gets stacks of Haste over time, and if you wait too long, gets a massive Damage Up buff that makes him start one-shotting people. Saying "there's always backup" makes no sense to me. What do you do, send in a second team when the first wipes? Does the MT (only one left outside) pick up the Wolfsbanes and Cerby, or do you wait to revive the whole other team first so the other tank (the one with weakness who died inside of Cerby) can tank all three Wolfsbanes? Do you have two healers handle the damage from all three wolfsbanes and cerby while the other two living healers go inside? How do you do all that without Cerby hitting enrage mode? What do you do if the team inside doesn't die, but just does too little damage (maybe their DPS all died trying to get in)? At what point do you say "the team inside needs backup, so let's switch to the All-DPS method?" How is that any different from just starting there, and why not just start there if you're going to rely on backup?


    You said it yourself that heals and tanks aren't needed inside, so why do you tell all of B to go inside? If you're doing the A/B/C method, why not just send in the 5 DPS from B? Do you need the extra speed of having that extra DPS from the tank and healers? If so, a sixth DPS from another group would do as much (if not more) than those three members of team B combined, so why not send in B's DPS + 1 and stay outside to heal/tank the Wolfsbanes? If five wasn't enough so you needed that extra DPS from a sixth, then what if one of the six dies getting in? Send in a seventh just to be safe. Keep going with that logic train and you get the all-DPS method.

    Saying you did it on B and didn't wipe, so no one wipes with the A/B/C method, is just wrong. Back when everyone used that method, we never wiped when I was on team B because I knew what to do and explained things to the party and enough listened so the unknowns weren't killed and the DPS made it in without dying. But, when I wasn't on B, wipe after wipe despite saying the same things in Alliance chat.


    Also, to the people who say that advocates of the all-dps method are only DPS who want to get in the belly, I call BS. I prefer tanking WoD (though tank queues being horrible for WoD (plot twist!), I often queue as DPS for the insta-queue). I love calling OT and tanking the Wolfsbanes (or two of them if the other OT is paying attention and grabs the third) while the DPS are inside, just like I love being OT for the 5-headed-dragon fight and running around to handle mechanics so DPS don't have to (grabbing all the fire tethers, standing in all the poison, stacking with the purple marker, possibly covering them with Sentinel up, etc). Being an OT on a raid like this means you get to handle mechanics, but sometimes, no one is willing to be an OT and instead spend the whole fight fighting over MT. Sending a tank inside on Cerby requires all three tanks to be good for you to clear it. Not sending in a tank only requires two tanks to be good to clear it. That vastly improves the odds right there.


    I'm not advocating that everyone should do the all-DPS method. While I find it to be less risky, you should play how you want to. I'm just saying that if the majority of the raid wants to do it one way (ie: all DPS in), get over it. People can and should play how they want to. It's a valid method (more valid than A/B/C, if anything) and saying one is "doing the fight the way it was intended" is just wrong. If a full team was supposed to be in the belly, damage from the Unknowns would be significantly higher to necessitate tanks/healers being in there, but damage in there is laughable (unless you're soloing it). If two full teams of DPS were supposed to be outside, then the adds outside would be strong enough that a single tank couldn't hold two of them, but a single tank can easily hold all three. Or, there'd be a DPS check outside as well as inside, but there isn't. Or, the number of people inside would be strictly limited, but it isn't (it might be limited to some number, but that number is much higher than 5, which is a single team's DPS count). Of course, if it was intended that only DPS go in and all DPS go in, there would be no adds in the stomach giving some small purpose to heals/tanks if everyone is horribly undergeared, and there would be no adds outside meaning there's no reason for DPS to stay outside. Neither is intended and both are intended, because SE wants you to play the way that works for you, and they've said in the past that they find it really interesting to see how people decide to handle the mechanics and how they differ from their expectations.

    /walloftext
    (3)
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  2. #2
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by Nyalia View Post
    I've observed a 40% wipe rate with the A/B/C method. That's not less risk. That's more risk. You and people who agree with you can keep calling it less risk, but it's just not. A/B/C is the risky choice on the NA datacenters. Maybe it's different on the JP datacenters like someone said above, but on Aether, it's a 40% wipe rate. Or was back when anyone would be reckless enough to try it - no one does anymore on Aether. At least, no one has tried in the past several dozen runs I've done. Only once did someone whine loudly and repeatedly about the all-DPS method despite everyone else wanting to do it that way. We agreed to do it the A/B/C way, and then all the DPS ran in anyway, because this is a game and people are free to play it the way they want to without others telling them what to do. FYI, we didn't wipe. We cleared it easy.

    Cerby auto-wipes the raid if you take too long. He gets stacks of Haste over time, and if you wait too long, gets a massive Damage Up buff that makes him start one-shotting people. Saying "there's always backup" makes no sense to me. What do you do, send in a second team when the first wipes? Does the MT (only one left outside) pick up the Wolfsbanes and Cerby, or do you wait to revive the whole other team first so the other tank (the one with weakness who died inside of Cerby) can tank all three Wolfsbanes? Do you have two healers handle the damage from all three wolfsbanes and cerby while the other two living healers go inside? How do you do all that without Cerby hitting enrage mode? What do you do if the team inside doesn't die, but just does too little damage (maybe their DPS all died trying to get in)? At what point do you say "the team inside needs backup, so let's switch to the All-DPS method?" How is that any different from just starting there, and why not just start there if you're going to rely on backup?
    These same questions also apply to the "All in" method...

    You said it yourself that heals and tanks aren't needed inside, so why do you tell all of B to go inside? If you're doing the A/B/C method, why not just send in the 5 DPS from B? Do you need the extra speed of having that extra DPS from the tank and healers? If so, a sixth DPS from another group would do as much (if not more) than those three members of team B combined, so why not send in B's DPS + 1 and stay outside to heal/tank the Wolfsbanes? If five wasn't enough so you needed that extra DPS from a sixth, then what if one of the six dies getting in? Send in a seventh just to be safe. Keep going with that logic train and you get the all-DPS method.
    Let me clarify this as I believe I answered this in my last response. I never said ALL of B goes inside. I said that the DPS on B and one healer went inside handled walls, ignored adds and we were out of there pretty darn quick each belly phase...

    Saying you did it on B and didn't wipe, so no one wipes with the A/B/C method, is just wrong. Back when everyone used that method, we never wiped when I was on team B because I knew what to do and explained things to the party and enough listened so the unknowns weren't killed and the DPS made it in without dying. But, when I wasn't on B, wipe after wipe despite saying the same things in Alliance chat.
    Never said the underline part, that's just the way you interpreted what I said. As for the next part, I will say that it appears you are prefering the "All in" method as a precaution, because you are assuming that there are incapable DPS amongst your raid team. I answer this with a simple question that has been lost since the dawn of elitists in this game (and no I am not calling you an elitist). But What ever happen to people actually explaining mechanics for situations where people are questioning the "capable" people in a raid? What about the simple "Does everyone know the strat?" before the tanks and lol hur-dur-PS ninjapulls the boss for an auto fail with a raid with noobs... THAT's the real problem.


    Also, to the people who say that advocates of the all-dps method are only DPS who want to get in the belly, I call BS. I prefer tanking WoD (though tank queues being horrible for WoD (plot twist!), I often queue as DPS for the insta-queue). I love calling OT and tanking the Wolfsbanes (or two of them if the other OT is paying attention and grabs the third) while the DPS are inside, just like I love being OT for the 5-headed-dragon fight and running around to handle mechanics so DPS don't have to (grabbing all the fire tethers, standing in all the poison, stacking with the purple marker, possibly covering them with Sentinel up, etc). Being an OT on a raid like this means you get to handle mechanics, but sometimes, no one is willing to be an OT and instead spend the whole fight fighting over MT. Sending a tank inside on Cerby requires all three tanks to be good for you to clear it. Not sending in a tank only requires two tanks to be good to clear it. That vastly improves the odds right there.
    Dunno where this came from but ok, I'll bite. Just like you like queuing tank, there are others that have preferences too, which includes preferring going on belly team. I have seen more often times tanks actually swap positions in WoD because one is not comfortable with tanking Cerby or one prefers the adds etc, and even moreso with some dps wanting to do belly when they are on adds and chains team... call it what you will, but it exists...


    I'm not advocating that everyone should do the all-DPS method. While I find it to be less risky, you should play how you want to. I'm just saying that if the majority of the raid wants to do it one way (ie: all DPS in), get over it.
    I have yet to see another raid actually use this method with the exception of this past Sunday that I mentioned earlier in this thread and it resulted in a wipe because of no communication and while Belly team assumed they'd be oh Belly team and random dps from other teams went in the belly because they wanted to it resulted in a wipe. But again it all boils down to communication, which many players lack in this game...


    People can and should play how they want to. It's a valid method (more valid than A/B/C, if anything) and saying one is "doing the fight the way it was intended" is just wrong. If a full team was supposed to be in the belly, damage from the Unknowns would be significantly higher to necessitate tanks/healers being in there, but damage in there is laughable (unless you're soloing it). If two full teams of DPS were supposed to be outside, then the adds outside would be strong enough that a single tank couldn't hold two of them, but a single tank can easily hold all three. Or, there'd be a DPS check outside as well as inside, but there isn't. Or, the number of people inside would be strictly limited, but it isn't (it might be limited to some number, but that number is much higher than 5, which is a single team's DPS count). Of course, if it was intended that only DPS go in and all DPS go in, there would be no adds in the stomach giving some small purpose to heals/tanks if everyone is horribly undergeared, and there would be no adds outside meaning there's no reason for DPS to stay outside. Neither is intended and both are intended, because SE wants you to play the way that works for you, and they've said in the past that they find it really interesting to see how people decide to handle the mechanics and how they differ from their expectations.

    /walloftext
    I feel you misunderstand me... I'm not saying that DPS all in should never be utilized or other undiscovered methods should never be used. I merely voiced my opinion on the matter as well as my personal experiences with the "All in" vs A/B/C methods... That's all.
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