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  1. #31
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lethallin View Post
    Eh.

    CC wasn't super interesting in Wow except for a little bit on certain boss fights. It was never interesting on trash. It was just kind of a crutch for tanks and healers that couldn't take a whole group. And that's fine, but was still mostly unnecessary.
    I take it you never went into pre-nerf BC heroics? Stealthed rogue mobs that would go for your healer and stun them, caster mobs that could do more than 50% of your tanks hp in a single cast, whirlwinding melee mobs that would 2shot your dps, ahhh the good times.
    (1)
    Last edited by Wizhard; 02-21-2015 at 04:22 PM.

  2. #32
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by SarcasmMisser View Post
    lol no it is not.
    try it sometime.
    (0)

  3. #33
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    the only issue is 2 classes can sleep and one of them heals, the other would prefer to burn shit to death. if this was employed this will make both classes kinda mandatory pushing classes with no cc out of the picture.
    (0)

  4. #34
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    As a WoW 2.4 Warlock who gets tells the moment I go online for Seduction+Fear+Banish+CoE-kiting all at the same time, I must agree that a good CC system is a lot of fun. It's like playing chess versus tic-tac-toe, and FFXIV now is just tic-tac-toe.

    BUT, it also creates a severe imbalance in the game where certain classes are preferred and certain classes simply cannot get parties. That is bad. Very bad. WoW itself saw the result of that and basically gave everyone a CC skill, but by then CC was phased out of dungeons, becoming a relic of the past.

    I don't think I want to see that arrangement again where certain dungeons will always require certain classes. So I have to say no to over-emphasis on CC.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  5. #35
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    FFXIV is all about Big numbers and rotation.

    IT is what the game is desiged for. The game is gated by rage mechanics which forces you to hit certain DPS mechanics in almost every major endgame fight.

    I would love to see SE add enfeebling (CC Class) and Enhancing (Support class) jobs to the game, but they would have to abandon the current model of fights and have fights where bosses could be say Paralyzed, slowed, Slept, Bound. For more then 6secs.

    Game is a rotation game... enfeebling classes are not based on rotations typically.

    Would love this though. It is a huge thing the game lacks, but based off comments he made Yoshida feels what he designed is better so do not expect it. Ultra casual and Ultra linear are easy to balance and design for. Dept can confuse some ppl and make it harder to balance.
    (1)

  6. #36
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SarcasmMisser View Post
    lol no it is not.
    yeah no one used any cc ever to kill turn 5 or anything

    nope

    stopping those dreadknights from kidnapping your party members and doing god knows what to them is for n00bs
    (0)

  7. #37
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Xatsh View Post
    FFXIV is all about Big numbers and rotation.

    IT is what the game is desiged for. The game is gated by rage mechanics which forces you to hit certain DPS mechanics in almost every major endgame fight.
    I would love to see SE add enfeebling (CC Class) and Enhancing (Support class) jobs to the game, but they would have to abandon the current model of fights and have fights where bosses could be say Paralyzed, slowed, Slept, Bound. For more then 6secs.

    Game is a rotation game... enfeebling classes are not based on rotations typically.

    Would love this though. It is a huge thing the game lacks, but based off comments he made Yoshida feels what he designed is better so do not expect it. Ultra casual and Ultra linear are easy to balance and design for. Dept can confuse some ppl and make it harder to balance.
    Technically Summoner is an enfeebling and crowd control class since its based on the WoW Warlock but since Final Fantasy doesn't have an enfeebling system it fall apart.
    (0)

  8. #38
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Shadowzanon View Post
    the other would prefer to burn shit to death.
    What you talking about? The BLM prefers to do that too! :P
    (0)

  9. #39
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Shadowzanon View Post
    the only issue is 2 classes can sleep and one of them heals, the other would prefer to burn shit to death. if this was employed this will make both classes kinda mandatory pushing classes with no cc out of the picture.
    This is an issue I forgot about.
    CC requires actual CC abilities.
    stuns and binds don't last long enough to do more than they're already doing for encounters, and sleep is exclusive to 2 classes.
    SE has stated again and again in two different languages that their aim is to make it so you're not FORCED to use any single specific class for a given encounter. An encounter that requires CC automatically requires either a BLM, a WHM, or both.
    And adding abilities for CC for other classes would mean adding abilities for WHM and BLM. Oh, and they need to be different or we'll complain about them being lazy. And they have to match the class's aesthetic.
    (0)
    Last edited by kyuven; 02-22-2015 at 09:38 AM.

  10. #40
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Chiramu View Post
    But this would mean people can't speed run! OMG imagine the backlash on the forums! lol
    the backlash wouldn't be so big if the dungeons rewards weren't complete trash.
    (1)

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