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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I'm not arguing the fantasy/magical attack point anymore. It doesn't make sense simply because other classes using similar skills do not require MP. Other skills and abilities that give similar effects do not require MP. Why should a few Pugilist attack skills be singled out in requiring MP? Within the world's rules it doesn't make sense.

    What other classes have shared cooldowns on attacks? The only one I can think of is Archer with Light Shot and Close Shot (which isn't even a guild marks gained attack).
    (0)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Arcell View Post
    I'm not arguing the fantasy/magical attack point anymore. It doesn't make sense simply because other classes using similar skills do not require MP. Other skills and abilities that give similar effects do not require MP. Why should a few Pugilist attack skills be singled out in requiring MP? Within the world's rules it doesn't make sense.

    What other classes have shared cooldowns on attacks? The only one I can think of is Archer with Light Shot and Close Shot (which isn't even a guild marks gained attack).
    not to mention the shared cool down is equal to thier bow delay, ome i have to wait 4 seconds! say hello to 30 seconds chump.
    (1)

  3. #3
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Physic View Post
    not to mention the shared cool down is equal to thier bow delay, ome i have to wait 4 seconds! say hello to 30 seconds chump.
    Well Archer's auto attack isn't quite the same as ours. The whole argument here is that we are unfairly punished in comparison with other classes.

    I just think if you look at the other classes basic attacks they either aren't as good (heavy thrust and pierce are not as good as flurry or pummel) or they share a timer, which is why we got a minor MP cost. I'd simply rather have an MP cost you can manage rather than a different restriction or nerf in its place that would be far worse for our balance in comparison.
    (0)

  4. #4
    Player

    Join Date
    May 2011
    Posts
    62
    Quote Originally Posted by Murugan View Post
    ....I just think if you look at the other classes basic attacks they either aren't as good.....
    Can you explain why they aren't as good as Flurry or Pummel?
    (2)

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    I just think if you look at the other classes basic attacks they either aren't as good (heavy thrust and pierce are not as good as flurry or pummel) or they share a timer, which is why we got a minor MP cost. I'd simply rather have an MP cost you can manage rather than a different restriction or nerf in its place that would be far worse for our balance in comparison.
    Since you want to talk LNC vs PGL:

    Basic Skill Type----------Pugilist--------------Lancer

    Attack + Effect------------Light Strike--------Heavy Thrust

    Extra TP--------------------Pummel------------Full Thrust

    Extra Damage----------------Flurry--------------Pierce

    It all looks balanced to me.... until you suddenly add MP costs to Pummel and Light Strike for no apparent reason.

    I suppose some visual aid may help.
    (2)
    Last edited by NoctisUmbra; 08-07-2011 at 04:09 AM.