Never did I say "send the tank in too", so let's just throw that out. And I'd like to say now that yes, even the "ABC" method has its imperfections (no, you DON'T need a whole team for chains and such; I don't consider this an "intended" strat, just a player base interpretation.) Still, of the 2 accepted methods, this one makes a little more sense, at least when it comes to handling fighting the boss from the inside. You also essentially suggested that you don't need coordination with 15. . . true as that might be, isn't the lack of coordination in the Tower raids already a huge problem? (I imagine that's why ST was made so yawningly easy). You might not need DPS to put the fire out metaphorically speaking, but would you agree that a fire extinguisher works better than a blanket when putting out a fire? (This is referring to the Wolfsbane, not the stomach walls, for clarification, I'm aware the statement can be applied to that as well but that's not the point I intended to make.) Lastly, the misconception is that only sending in 5 will take longer. I have tested this; it doesn't. Not if you do it right. Mind you, I ensure I'm attacking the same targets as everyone else, I'm ACTUALLY actively attacking (and not afk-ing or making a half effort), and utilizing any and all available buffs to maximize my damage output. Yes, with 15 people doing that, it SHOULD be faster. . . But I've proven 5 can do it just as well.
So the choice I have (and often make) is this: Do I go in and overkill on DPS inside, effectively ignoring the (arguably) bigger threat outside? Or does my alliance/the entire raid show enough damage potency and skill that I can effectively leave the inside to a smaller number of, again, CAPABLE DPS and instead do what I can to mitigate the outside threat?
I can't say it enough: Just because it's "faster" (it's NOT) doesn't mean it's better.


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