Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 111
  1. #11
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    What actually bothers me even worse in this fight, are the people who grab the chain and hold it hostage til the last possible second. Getting free dps on the boss while it's incapacitated sounds fine on paper, but honestly, it only makes the fight longer. The belly phase amounts to 50% of Cerb's total HP. Holding the chain just delays how quick you get to that next belly phase, and damage done on the outside is negligible in comparison.

    And, unless raid dps is just abysmal, and some unbelievable how, can't manage to do 25% damage before each belly phase ends, you'll usually end up killing that last belly phase somewhere around 15% with this method. Which of course, translates to a full 10% hp worth of instant damage, totally wasted.

    So seriously, just put the chain on, and let's proceed with the fight.
    (3)

  2. #12
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Every DPS in makes the fight incredibly simple and fast.
    (1)

  3. #13
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    LOL.

    This really happens? People actually send all DPS inside the belly????

    Every run I've done was effective with just belly team B goin in, ignoring the adds and chop down the walls, mind you it only took maybe 3 minutes each time... 15 DPS inside the belly is both reckless and very unnecessary...

    And of course moments before I hit "Post Quick reply" there's this...

    Quote Originally Posted by SirTaint View Post
    Every DPS in makes the fight incredibly simple and fast.
    False. It's already incredibly fast.

    Quote Originally Posted by Zophar View Post
    What actually bothers me even worse in this fight, are the people who grab the chain and hold it hostage til the last possible second. Getting free dps on the boss while it's incapacitated sounds fine on paper, but honestly, it only makes the fight longer. The belly phase amounts to 50% of Cerb's total HP. Holding the chain just delays how quick you get to that next belly phase, and damage done on the outside is negligible in comparison.

    And, unless raid dps is just abysmal, and some unbelievable how, can't manage to do 25% damage before each belly phase ends, you'll usually end up killing that last belly phase somewhere around 15% with this method. Which of course, translates to a full 10% hp worth of instant damage, totally wasted.

    So seriously, just put the chain on, and let's proceed with the fight.
    Preach! I've both seen AND loathe this myself.
    (2)
    Last edited by Zedd702; 02-20-2015 at 04:45 AM.

  4. #14
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Whoa whoa, people just hold the chain sometimes?! I haven't seen this! And I hope I never do. . .
    (0)

  5. #15
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I have ran this many many...too many times

    "Intended" strat and "all dps in" strat both work. The slight speed increase most times is not worth the usual chaos it creates. Saving a minute from the fight is so minimal and trivial that I prefer the intended strat simply because someone usually screws up outside, or is simply confused by it.

    I do whatever the group prefers though...doesn't bother me to do it either way, no matter what the start ppl use though, are always excellent runs and terrible runs, that's the only guarantee .
    (1)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  6. #16
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    I have been in many more DPS in runs then one alliance in runs. The few ones I have done, either A.) It goes on MUCH longer then all dps runs, or B.) The same as before, except it a wipe ends up happening because somehow alliance B died inside. Or the last time we ended up doing it, none of B's dps even went inside in the first place. Course that run kinda sucked anyways.

    It might just be I have had very good luck with all dps runs, but so far its worked better just about every time from what I've seen. Chain duty is the real problem.
    (1)

  7. #17
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by MistyMew View Post

    I do whatever the group prefers though...doesn't bother me to do it either way, no matter what the start ppl use though, are always excellent runs and terrible runs, that's the only guarantee .
    In the end that's probably the best way to think especially in DF. Just let people do what they are comfortable with. I'd rather do the ABC strat if it means a safer fight if the group can't manage to pack all their DPS in correctly or people don't understand how to place the gastric juice (Seriously some people get the target on them and just become a deer in headlights standing still until it hits even if they are under the boss or in range of tail swipe. You have about 5 seconds to run towards the back of the room in a safe spot so the DPS can stack on you and go right inside.) if done correctly the all DPS strat can be very quick. Seen some super fast belly phases like 15 seconds or under.

    In the end i think what makes some people hate the all DPS strat is that people manage to screw up chain and add phases because of over zealous healers spamming medica II and other group heals.
    (0)
    Last edited by MXMoondoggie; 02-20-2015 at 08:30 PM.

  8. #18
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Honestly the most undisputable facts about this scenario are:

    Claiming to need/want 8 people to do the tethers is silly.
    Claiming to need/want the DPS in tank's group to stay outside is silly.

    So pretty much undisputably the strat to go with is all DPS in. The main problems here actually arise from only semi-related things:

    People should NOT be fighting the hecteyes in there. This not only isn't necessary and slows the process down, but if you kill them all before the stomach lining he spits you out without Cerberus taking the huge chunk of damage.
    Offtanks should not be going in. One healer in there is enough, one tank is enough outside but 2 is safer.
    DPS, once out, should be headed straight for any adds left, not Cerberus.

    But go ahead, keep calling out the ABC strat like it's golden; it's one of the spots that gets me my bad-player-bingo all the time.
    (5)

  9. #19
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Honestly I'm glad that Chaos data center has decided this strategy is bust...

    Like honestly when was the last time you saw the tanks get all the adds, every time? Yeah.
    Besides, no, you don't need a whole alliance for chains, you need them to burn down Cerby/help with adds.
    (0)

  10. #20
    Player
    Tanthalus's Avatar
    Join Date
    Mar 2013
    Posts
    54
    Character
    Tanthalus Rain
    World
    Adamantoise
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by ThirdChild_ZKI View Post
    I wrote this
    To completely dismantle what you just said..
    Tanks...you know the GUARDS of the fort?...are NOT supposed to go in the belly. If they can effectively grab the three wolfsbane that spawn then all is well in the world.
    You don't need dps on the outside and furthermore you pour enough water on a fire and it goes out. So no you don't need full coordination if 15 people get in his stomach. You don't even need solid dps at that point. You arguing against yourself since putting 5 instead of 15 requires MORE coordination and MORE time in his gut which means you need a healer in there to handle cures against the stacking debuff and for QoL a tank to handle the adds that are going to do that much more dmg with the stomach walls taking that much longer to down.
    (1)

Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast