That's not exactly saying much since barely any of the overall CoP plot was available on expansion launch day. The CoP story was dolled out via patch for a long time.
The income a company earns does not go straight into their pockets. A large percent of it goes into basic operations costs such as renting the office space, paying for utilities (their servers and computers run on electricity after all), and a ton of other things. Then there are other costs such as marketing and events, paying for voice actors for cut-scenes, and the list goes on.
You can't calculate money made without factoring in money spent.
Also in many of the cities that such development companies are in, $2000 a month is not really all that much when cost of living is accounted for.
2015/02/20 02:01; TouchandFeel が最後に編集
hmmm
http://www.numbeo.com/cost-of-living...ayCurrency=USD
my statement stands.Average Monthly Disposable Salary (After Tax) 2,225.76 $



with the subscription fees 300 employees can earn 21667$ every month.
and you can't tell me more than 300 people are involved with ARR on a regular basis.
Seriously, even with a generous estimation i don't think personnel cost is more than 1,5m / month.
Let all other expenditures for ARR (servers, events, hardware, electricity, rentals...) be another 1,5m
- that's 3m of expenditures with a monthly income of 8m subscription fees and cash shop = 5m pure profit.
c'mon give me an estimation more concrete, realistic and convincing than mine.
I can't be completely wrong here.
Legacy players pay $10 per month. It's also cheaper to pay several months in advance. 8M is a lot for 500k players. But you're missing investment time. These games take like 5-10 years to develop before release (it can take years to recoup these expenses). Server costs are hugely expensive and they are located around the world. You've got rent space, buildings, utilities, property taxes, benefits paid to employees (health, dental, life insurance, pension, retirement), composers, liability insurance, marketing, HR, headhunter recruiters, income taxes (International, US Federal, State), franchise taxes, the list goes on and on. Ha - you're missing a boat load of expenses.
Income taxes alone fractions your numbers. I think you need to do a little bit more thinking.
2015/02/20 02:22; MasamuneBranford が最後に編集
Please, they don't even use 100% of the subs to finance the game, don't act like they don't already, we're paying them every month. We're financing FFXV too and who knows how many other game in addition to their stipends.



Let's not forget the ARR game sales. 30m?
even with what you have added. I'd eat my hat if ARR doesn't bring in double of what it costs each month.
We won't ever know for sure tho.
My opinion is basically that this game is way, i mean WAY in the profit zone and thus i consider 40 bucks a bit high for that it even WILL contain 1.0 recycled areas.
Are you saying 30m copies?Let's not forget the ARR game sales. 30m?
even with what you have added. I'd eat my hat if ARR doesn't bring in double of what it costs each month.
We won't ever know for sure tho.
My opinion is basically that this game is way, i mean WAY in the profit zone and thus i consider 40 bucks a bit high for that it even WILL contain 1.0 recycled areas.



30m$ from 1m copies.
>50m$ more realistic tho.
http://www.gamefaqs.com/boards/67805...eborn/67744170
2015/02/20 02:42; Phe が最後に編集
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