Wait, we have to PAY for content in a game where we already PAY monthly??
That's the real rip off. This should be completely free. Why else are we customers otherwise??

Wait, we have to PAY for content in a game where we already PAY monthly??
That's the real rip off. This should be completely free. Why else are we customers otherwise??

I say, you stop pretending to know more than you do with your feeble attempt to condescend to others in order to try and make yourself feel good, because you clearly have little concept of prices in the gaming industry for the past two generations. You people are aware that the only reason 2.0 was $30 for a PC, ($40 for PS3), was because it was mostly rehashed content from 1.0 and then they built up on that? 3.0 is going to be entirely new content, and given the trends of other MMOs with expansions costs ranging from $20-$40, this is acceptable. When you start paying $20-$40 USD for DLC-tier content, then you can have reasonable argumentative ground to stand on.
References:
http://www.pcgamer.com/world-of-warc...ate-announced/
FFXI: Seekers of Adoulin cost
Last edited by Zohnax; 02-19-2015 at 05:32 AM.
I'm not sure if this person is just being sarcastic, if not have you never played FFXI or WoW where you had to pay a sub and still buy the expansions?

40 dollars isn't a ripoff, it's charging for a product. It happens to be the normal price for the product in this market. There's also no reason to question something that's normal practice, and has been for ages. You're about 10 years late for this whole, "You should be questioning this business practice" argument. For the MMO genre, anyway.
Last edited by Nominous; 02-19-2015 at 05:32 AM.
This /10charI say, you stop pretending to know more than you do in a feeble attempt to condescend to others in order to try and make yourself feel good, because you clearly have little concept of prices in the gaming industry for the past two generations. You people are aware that the only reason 2.0 was $30 for a PC, ($40 for PS3), was because it was mostly rehashed content from 1.0 and then they built up on that? 3.0 is going to be entirely new content, and given the trends of other MMOs with expansions costs ranging from $20-$40, this is acceptable. When you start paying $20-$40 USD for DLC-tier content, then you can have reasonable ground to stand on.
References:
http://www.pcgamer.com/world-of-warc...ate-announced/
FFXI: Seekers of Adoulin cost


Another person who I hope is sarcastic. You pay for access to the game. Expansions are always, have always, and will always cost extra.
It's only in recent years that game companies have started tacking the phrase "expansion" or "free expansion" onto what we would call "content update"
This is a full expansion. You pay. Or you don't get it.
As someone said, how come it wasn't questioned sooner?


Just because you haven't seen it doesn't mean its not questioned. You could probably google "Why do we pay for expansions?" and find millions of results.
If you mean this particular expansion, I'm pretty sure its because the price was just announced/Discovered? I could be wrong there.
Last edited by BlaiseArath; 02-19-2015 at 05:41 AM.

I never took it that far, and there's no reason to analyze it any more than face value. I specifically said in the MMO genre, not the whole gaming industry, and I definitely didn't allude to the idea that nothing should ever be questioned, ever. If you want to go as far into analyzing it as you did, I can match you.You may be right in this particular situation as 40$ is about the proper price tag for such a large Add-on, But Ill explain my picture statement...
Considering the well established "Hey consumer, f**k you!" mindset of gaming in Triple A companies today, there's always a good reason to question something.
But questioning how things are and how they might be better, established or no, is pretty much the backbone of how we progress as a society.
You most certainly should question some things. You should not question things that are mostly decided just to be the 'way things are'. You don't question why the sky is blue and not red. It's decided by how things work- there's an answer to it, but it won't change just because you question it. The same works here.
Services or products offered require compensation, of which the offering party chooses (can be free, or trade). They probably had some business professional look at market trends and say, "Hey look, all these games make profit with $40 expansions, that's the market price." That's the end of it, really. You aren't going to get anywhere by trying to speak out against something so regulated as market price for video games (or expansions, as they're basically like an entire base product alone), when it's decided by people who are actually educated enough about it to make the decision.
Last edited by Nominous; 02-19-2015 at 06:33 AM.

I'm all for questioning conventions and not burying your head in the sand but if you want SE to listen, don't buy it. Because I mean we'd all like to pay less for things in general but in the end of you are willing to buy it for the price then SE did their job well and estimated a good selling price.
For me I look at the cost of other entertainment sources that I might use to replace FFXIV and I find the price acceptable. Others may not as this is a personal evaluation of the value of the game to you as an individual. If it is not worth the price tag to you... Why would you buy it? Because lower than expected sales is how you show them they misestimated their market. Not forum posts exclaiming it should be lower when it is in line with comparable pay to play MMO expansions. (Which is the best way to estimate market value right now)
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