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  1. #30
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    sorry guys. but anyone who does not clearly see the flaws of the current system is beyond help.
    and argueing like people would gear to fast blablabla is total bullshit right there. reason : the devs can SET the speed at which you finish gear even with a token system. you could still need about 4 months to fully gear they just have to do the damn math. thats it.

    also with 3.0 beeing shorter than 2.0 was making people get gear faster IS a good thing. not a bad one. people wont quit the game because there is like 1 month without a new raid. they will still stick and wait if they know something new comes within a month or 2.

    people here seem to think that a token system means everyone on a static has full gear within 8 weeks. bullshit guys. that would only be the case if the devs dont know how a good token system works. i have seen good systems on many mmos and they still required you to raid for 6 months or more. so that arguement is just plain silly. its a math question.

    most players will prefer working towards a SET GOAL. not working towards another roll of the dice which cannot be controlled. the later just leads to plain frustration for many players and THIS is way more likely to make em quit a game. the simple formula for itemization on ANY mmo that wants to be successful is ALWAYS this one :

    EFFORT = REWARD

    it should NEVER be RNGLUCK = REWARD. the later is the reason games like aion or tera failed so hard. because they use the later instead of the former while the former would have made em a big success.
    (2)
    Last edited by Windklinge; 02-19-2015 at 01:15 AM.