Between my equal ilvl Ninja and Dragoon, my Dragoon deals slightly higher dps than the Ninja and has no Trick-attack, which will contribute more to party dps than that tiny lead. And that's with the Ninja doing Dancing Blade, instead of having a warrior apply Storm's Eye. At the same ilvl, my Monk did about the same as Dragoon. As ilvl increases, Monk seems to pull ahead a little more, and this gap becomes significant at top ilvl and gear optimization.
The only thing I can say Dragoon pulls well ahead of Ninja and Monk in is ease of use and personal utility. It's a class that, after getting used to the longer GCD compared to Monk/Ninja, performs incredibly smoothly in its unique mechanics. (Jump taking longer than either Dive is the only thing that feels at all sluggish about it.)
Personally I'd just like to see Ninja magic damage buffed towards original levels and wouldn't certainly wouldn't complain if Monk's base damage was increased to reach the same total damage at GL3, but owing only a 15% damage increase to GL instead of 21%, as to bring them closer to Ninja and Dragoon in phase-broken (GL-loss) encounters and dungeons. In exchange, maybe reduce their damage ceiling by a hair to bring Dragoon and Ninja closer there as well.


To be honest, I liked DRG more before the changes to positionals. Battles felt more dynamic. Now, I can almost never need to move unless I'm dodging. The only fun thing about the job that's still in place is rotation of weapons kills.
You troll, erza. :P
From a PvP stand point. Drgs have High armor, Average M.def, High dps, High health. 3 blink attacks, 1 activated escape, 2 stuns, medium range attack. PvP only ability that makes them immune to stun/cc for up to 15 seconds. Do they have no weakness?
In PvE, they are fine where they are. Positioning requirement on heavy thrust was a huge hindrance and their extremely low magic def was sure death in specific high tier encounters. So what they got was really needed, but they really should have considered reducing their defense value to the same as the other 2 melee classes.
Last edited by KaedrianLiang; 02-17-2015 at 08:47 PM.
Hey, TC!
No.
If you don't ever move for dragoon positionals, you're doing sub-optimal dps albeit just a small difference. In a long fight, not moving for either rear or flank and losing the extra potency of HT and CT, you're bound to lose a ton of DPS.

Tanky?
someone hit em with a fire.


This. People don't play the job like is supposed to and complain about lack of positional moves...
And this is why troll threads are always successful; even after the OP admitted to trolling out of sheer boredom, people are still posting as if the OP is serious.
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