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  1. #1
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    Yoshi-P had a really interesting presentation at the 2014 Game Developer's Conference on why 1.0 failed and how they fixed it in 2.0. I'm not sure if it was this presentation, but I do recall him mentioning issues with 1.0 such as empty game zones and bad map designs, as well as how they actually lowered the graphical quality to make the game more playable and to enable more than 20 characters to be shown at once.

    video: http://www.gdcvault.com/play/1020796/Behind-the-Realm
    english: http://www.gamasutra.com/view/news/2...antasy_XIV.php
    slides: http://www.gdcvault.com/play/1020179/Behind-the-Realm
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    Last edited by Avenger; 02-17-2015 at 03:06 PM.

  2. #2
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Avenger View Post
    as well as how they actually lowered the graphical quality to make the game more playable and to enable more than 20 characters to be shown at once.

    If technology and bandwidth increases by 100% ~ 200% in the next 11 or so years. I'm almost willing to assume the next online successor may be on par to handle what Oda had in mind with 1.0 and its initial visual design. However, given everything I've read and heard about 1.0. It's almost like the world concepts of Dragons Dogma, Elder Scrolls, Fallout, etc.. but applied to a larger MMO instead of a single player or 2 player co-op. Hearing how ESO doesn't look as good as Skyrim (possibly due to the MMO limits on/of clients) or play as well. Everything Yoshi did makes a lot more sense. Even Phantasy Star Online looked pretty, but that was mostly due to how it's world was server/hub and everything else was not that big. Perhaps one day we could crank up the graphics after or if they migrate to the PS5. Untill then I'm still trying to decide if the Primals looked better in 1.0 or 2.0.
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    Last edited by Kotemon; 02-18-2015 at 03:22 PM.