Good lord how was this ever passed?

Areas are huge and empty to a ridiculous degree. It kind of reminds me of a Fallout game to be honest, but that game was meant to be big and empty and even then it had more stuff.

Combat. Why is every character moving like they have no motivation? People always defend the sluggish combat by saying its realistic. I dont see realism. The Elder Scrolls had better combat than that. Remember how Sonic 06 had that slowdown issue where the game itself would go in slow-mo? Thats how I see 1.0 combat.

Dungeons. 1.0 Toto Rak. Designed by Satan. Enough said.

Visuals. Though they had more textures and whatnot, everything had this really weird murky or over saturated look. I cant quite put my finger on it. I vastly prefer ARR's visuals.

Cutscenes. I will admit, 1.0 had some pretty cool ones.

Animation. Other than the combat animations, I did like how characters turn and leaned when they ran. Just a nice little detail.