Quote Originally Posted by Cidel View Post
There's plenty of ways to "fix" Slaughter, but I don't foresee the devs doing anything after their useless little bandaid patch to increase the cast time of Cometeor by like, a millisecond. Probably patted themselves on the back and figured that Frontlines adjustments are done until the expansion.


The real problem I'm seeing all around are how fast Adrenaline fills up. Compounded by how game-breaking Sleep/Bind & 2+ Cometeors work out. Slaughter needs either a shared LB gauge again at this point, or damage/cast time penalties for multiple casters in the same party. Even making Sleep and Bind have stronger diminishing returns that lasts longer/quicker resistance building is a plausible fix.
Heres my two cents: Halve the amount of Adrenaline gained from kills/damage from the LB.