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  1. #1
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50

    BLM is still too OP

    Lets face it... we all know its true..... the party with the most blms wins in slaughter. Clearly something is wrong here. Cometeor needs to be 1/2 the radius or changed to single target. Even then I think they'll still be at the top of the list. Every single round its all blms and summoners at the top of the list. Even bards which have pretty decent AoE are still only doing 1/2 the damage and 1/2 the kills as summoners and blms. Melle can barely break 50-70K damage on good runs and they're KDR is almost always negative.
    (5)
    Last edited by DividedSky; 02-14-2015 at 07:33 AM.

  2. #2
    Player
    faq's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Faq Aguilera
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    That's not what my buddy felix says. Or Layla for that matter.

    (0)
    Last edited by faq; 02-14-2015 at 08:37 AM.

  3. #3
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by faq View Post
    That's not what my buddy felix says. Or Layla for that matter.

    Um..... your screenshot is FILLED with black mages. Every single match looks like your screenshot except without your friend felix at the top with massive damage from one really awesome game. That SS is completely situational .....but EVERY match has nothing but blms as the top... even your screenshot shows that blms are completely OP. It just happens to have one ninja that has an amazing round. Blms have amazing rounds... EVERY round. Find me a screenshot of 5+ ninjas with the most kills/damage in one match and you might have an argument.... til then blms are still way to OP
    (1)

  4. #4
    Player
    Kairgon's Avatar
    Join Date
    Aug 2013
    Posts
    219
    Character
    Zok Kairgon
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by faq View Post
    stuff
    Oh I'm being marked! That'll explained a lot
    (0)
    Only those who try will become.

  5. #5
    Player
    Slib's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    261
    Character
    Odin Haro
    World
    Goblin
    Main Class
    Summoner Lv 63
    Quote Originally Posted by faq View Post
    That's not what my buddy felix says. Or Layla for that matter.
    Easy to pull that off with premade healers. Ranged are OP because they can run away from incoming damage and out range casters. With 2 melee, 2 healers, and 4 black mage in your group (espcially being a premade from what it looks like), it's simple to keep them up and watch them face roll

    So really the title should be "BLM is still too OP in solo ques"
    (0)

  6. #6
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    I think it's not THAT true now that people are aware of it and taking measures against it. Going up against teams of all BLMs is a lot more difficult for sure and IMO more satisfying of a win when you are able to dodge everything and kill them after they're done with their stacked failed LBs.
    (0)

  7. #7
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    I kinda wish they removed lb from pvp, it doesn't make it fun tbh. It works fine in secure, but it totally ruins slaughter imo
    (1)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  8. #8
    Player
    ScarletCrusader's Avatar
    Join Date
    Feb 2015
    Posts
    40
    Character
    Scarlet Caster
    World
    Exodus
    Main Class
    Ninja Lv 60
    I think the LB is still casting quicker than the cast bar. I targeted a BLM casting co-meteor on our party and the cast was finished when the bar was halfway done, not sure if it was lag but it feels faster than a melee lb, but I think it's fine overall.

    Casters are still a problem when people just stack casters in 72man. A way I thought of to stop so many casters from frontlines slaughter 72man is to increase each node's magic resistance to absurdly high levels so that only melee can deal reasonable damage to it. That way the team with more melee will be able to secure the most node participation/points as well as the buffs while casters are still great for picking kills and such.
    (1)

  9. #9
    Player
    Ladyaceous's Avatar
    Join Date
    Nov 2014
    Posts
    31
    Character
    Lady Aceous
    World
    Mateus
    Main Class
    Fisher Lv 50
    Take 3 archers into a match with 3 black mages, pop fire ward potions and laugh.
    (0)

  10. #10
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Removing lb would be buff and nerf at same time. Tank lb really help survive and healing lb is big help since that remove all debuffs as well. Removing instantly all sleeps and dots from whole party is probably stronger than one cometeor especially in 8v8v8 you can rarely hit more than 3 targets with it.
    (0)

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