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  1. #1
    Player
    SirTaint's Avatar
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    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Wizhard View Post
    Im not saying its not doable, im saying its not comfortable.
    8500 give you massive room for error once you have the fight on farm.

    There is no combo that does over 8000k damage. The biggest hit is Twister plus Breath which totals around 7500 max but since twister doesn't interrupt casting you can have SS up for both hits.

    Flatten and Ahk both have mitigation rotations to make them zzzz. Squeezing out extra DPS makes the fight even easier. Every Ahk or Flatten you skip helps make the fight even easier.
    (1)

  2. #2
    Player
    Wizhard's Avatar
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    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SirTaint View Post
    Every Ahk or Flatten you skip helps make the fight even easier.
    Wait..how exactly? At this point its e-peen waving, not making the fight easier.
    And on the remark about experience, id wager i have more than you do on 13.
    In the combo you are describing you also have to take 1 hit from the shaker in order to intercept the tether.
    And, unless your dps is chewing snot, you should be skipping 5th akh morn even as a 10k hp paladin at this point.
    (0)
    Last edited by Wizhard; 02-16-2015 at 01:33 PM.

  3. #3
    Player
    Gildarts's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    233
    Character
    Rozaria Eleanor
    World
    Ragnarok
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Wizhard View Post
    In the combo you are describing you also have to take 1 hit from the shaker in order to intercept the tether.
    um......no?
    (1)

  4. #4
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gildarts View Post
    um......no?
    /shrug. Perhaps its because i play with about 200-250 latency while using wtfast.
    This is not my main point however. After progression is done any further dps adjustments is mostly e-peen waving, unless said dps makes the fight significantly easier, like say, going from 5 to 4 bennus or from 4 to 3.
    Now said waving is all fun and good, i hear people practice this in real life as well, hell,l i too like to give it a spin sometimes. But its a bit disingenuous to be telling people they need to do it. They dont.
    (0)
    Last edited by Wizhard; 02-16-2015 at 06:23 PM.

  5. #5
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Wizhard View Post
    Wait..how exactly? At this point its e-peen waving, not making the fight easier.
    And on the remark about experience, id wager i have more than you do on 13.
    In the combo you are describing you also have to take 1 hit from the shaker in order to intercept the tether.
    And, unless your dps is chewing snot, you should be skipping 5th akh morn even as a 10k hp paladin at this point.

    Experience is a relative word. Doing something over and over wrong doesn't make you better at it.

    Shaker should never clip you.....and you have time to SS before twister and before breath. A good PLD and a competent healer makes that part a joke.

    Skipping mechanics = less damage taken = easier shorter fight.

    Some PLDs don't understand the game and stack too much HP, or stack parry. Look at how many LOL PLDs bought the i110 parry accessories.....

    4 Flattens (some do 3 now) 1 death sentence 4 ahk make the fight much easier.
    (0)

  6. #6
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SirTaint View Post
    stuff
    Wrong? Im pretty sure the dragons dead.

    Shaker comment may be attributed to me having high latency, although you can just go the safer route and dont intercept the tether and rather throw up an SS on the person with it and continue your rotation.

    I wasted 10 million to just meld vit to 2 slaying ones i have, plus on the other ones its parry vs skillspeed and i despise ss, having zero desire of playing a warrior.

    Making a fight shorter just makes it shorter, not easier. There is no soft enrage mechanic.

    You dont go "hurr durr i tank 13 with 8k hp". You assess what your group is capabale of and you adapt to it. If your healers are unable to heal you up at 9k but are able to heal you up at 10k you go with effing 10k and you kill the dragon. What happens after is irrelevant.

    To add to that, if SE creates raid achievements and hard modes, akin to WoW, with actual rewards, like faster mounts or exclusive equipment, what happens after might become relevant again. Until then...yeah.
    (1)
    Last edited by Wizhard; 02-17-2015 at 02:46 AM.

  7. #7
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Wizhard View Post
    Making a fight shorter just makes it shorter, not easier.
    You're so hell bent on being right and justifying your hp threshold you completely missed his point. I have never done T13 so I don't claim to have experience there but every fight that is shorter is easier.

    Let's do a classic example of Garuda HM. I spammed this Trial to death yesterday and there was a point that DPS needed to be. If dps wasn't up to par then the group almost wiped. 20-25% Garuda spawns sisters... Everyone ignores sister right? But if DPS doesn't burn Garuda down before they teleport then Garuda wipes everyone but tanks.

    So Morale to the story - faster dps allows you to skip mechanics, ignore mechanics... thus making the fight easier...
    (0)

  8. #8
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Wintersandman View Post
    Garuda HM

    There is no difference between 3rd and 4th flatten, the boss does not get buffed, its the same, thus the difficulty is the same.
    4 akh morns is possible with both tanks going full vit.
    Im not sure wheres the easier part.
    T12 tho, sure, 3 bennus makes the 3rd phase a snooze-fest, otherwise exactly the same.
    (0)

  9. #9
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Wizhard View Post
    There is no difference between 3rd and 4th flatten, the boss does not get buffed, its the same, thus the difficulty is the same.
    4 akh morns is possible with both tanks going full vit.
    So you're saying it wouldn't make a difference to skip it. Doesn't matter about how much damage it does.
    (1)