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  1. #121
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kiara View Post
    Maybe you've never had a Free Company or LS or groups of Friends beyond 8 people exactly.
    We did, so we looked outwards and I asked friends and we made a 3rd static from players who were outside the 8 in other FCs. They stay in their FC also, just all joined a LS for the party.
    (0)

  2. #122
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SirTaint View Post
    SE has done good loot systems before: Neo Nyzul Island had a great progressive system in 11. The respective bosses dropped armor for this lvl and a token for an item a lvl above them. Ex. lvl20 boss dropped at random lvl20 armor but also a lvl40 token. The token system is described below.


    Astraria

    Upon defeating a boss from a specific floor a set number of times, players will be rewarded with a part of an astrarium which can be redeemed for one piece of armor from the next higher boss floor (except Platinum Astrarium). Astraria can be redeemed for the associated rewards at the NPC Berangere in Aht Urhgan Whitegate (L-9). One part of an astrarium is obtained in addition to the armor which normally drops from boss battles. After defeating a boss, a message will be displayed showing how many parts of that floor's astrarium you have in possession, and this can also be checked at Berangere. Astraria must be redeemed before they can be re-acquired (you can only possess one of each).

    Bronze astrarium (+1 armor): Defeat floor 20 boss 5 times.
    Silver astrarium (+2 armor): Defeat floor 40 boss 5 times.
    Mythril astrarium (+3 armor): Defeat floor 60 boss 5 times.
    Gold astrarium (HQ armor): Defeat floor 80 boss 5 times.
    Platinum astrarium (HQ armor): Defeat floor 100 boss once.
    Hi SirTaint,

    I never played Nyzul, but it sounds interesting. So was this "Bronze astrarium (+1 armor)" or "Silver", etc., pretty good / end-game caliber armor? Or was it only worth it to get the Gold and Platinum stuff?

    Thanks.
    (0)

  3. #123
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    I remember the fights in 1.xx they were fun they were also much harder than the ones we have now and I remember being so frustrated when we got it done only thing to drop was dark matter was very frustrating loot system here is fine no tokens from raids please also just adjust it so stuff only drops for what ever job is in the party that's the only fix it needs for 8 man raid lock outs.
    (0)

  4. #124
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dererk View Post
    I remember the fights in 1.xx they were fun they were also much harder than the ones we have now and I remember being so frustrated when we got it done only thing to drop was dark matter was very frustrating loot system here is fine no tokens from raids please also just adjust it so stuff only drops for what ever job is in the party that's the only fix it needs for 8-24 man raid lock outs.
    There, I fixed it!
    (0)

  5. #125
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Synestr View Post
    There, I fixed it!
    no you did not fix it keep the random loot drops for 24 man raids and make 8 man drop for what jobs are in the party how rude man changing my post like that.
    (0)

  6. #126
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Dererk View Post
    no you did not fix it keep the random loot drops for 24 man raids and make 8 man drop for what jobs are in the party how rude man changing my post like that.
    His point was there is no good reason why such a fix should be limited to 8-man content aka I assume you mean coil. If they were to fix it in that way it should be applicable to other raid content too. He made your post less hypocritical and turned it into something which makes more sense. 24-man top tier raids also contain the same loot lockout as 8-man top tier raids in case you forgot, also do not forget 24-man content is 3 groups of 8 in alliances so in effect it is still 8-man groups just like coil with each getting loot/drop and restriction for your own group within that alliance. If they were to fix it they need to fix it for both raids.
    (1)
    Last edited by Snugglebutt; 02-13-2015 at 11:54 PM.

  7. #127
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    ^

    Totally gets it!
    (0)

  8. #128
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Dererk View Post
    I remember the fights in 1.xx...they were also much harder than the ones we have now
    You obviously have a bad memory.
    (0)

  9. #129
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Snugglebutt View Post
    His point was there is no good reason why such a fix should be limited to 8-man content aka I assume you mean coil. If they were to fix it in that way it should be applicable to other raid content too. He made your post less hypocritical and turned it into something which makes more sense. 24-man top tier raids also contain the same loot lockout as 8-man top tier raids in case you forgot, also do not forget 24-man content is 3 groups of 8 in alliances so in effect it is still 8-man groups just like coil with each getting loot/drop and restriction for your own group within that alliance. If they were to fix it they need to fix it for both raids.
    No because 8 man raids have a lock out where you can't go back for loot 24 man raids you can do over and over again even if you get loot you just can't lot on something if you already got something for the week so there for the loot system in 24 man is fine despite the many dps drops there are also a garneted drop in a 8 man raid for a job there helps with progression on the next turn and also 8 man raids are harder than 24 man raids learn the difference.

    THE MORE YOU KNOW.
    (1)
    Last edited by Dererk; 02-17-2015 at 09:53 PM.

  10. #130
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dererk View Post
    No because 8 man raids have a lock out where you can't go back for loot 24 man raids you can do over and over again even if you get loot you just can't lot on something if you already got something for the week so there for the loot system in 24 man is fine despite the many dps drops there are also a garneted drop in a 8 man raid for a job there helps with progression on the next turn and also 8 man raids are harder than 24 man raids learn the difference.

    THE MORE YOU KNOW.
    I think I got it. However you are almost stating the same thing (bolded)...I think. Both have a lockout, except that since you can keep going into (for sake of example) WoD, it should drop whatever, despite party make up, cos u know it's easy and you can run it over and over hoping that the chest the boss drops for a specific piece actually drops that piece and not something that no one in the party will use and just hits the floor. Coils on the other hand, should only drop items based on the party makeup, coz you can't go into them again for a week...and they are harder cos you can only run them once and it takes most groups like a day to do them. Right? I think that's what you were saying.

    Except wait. You can go into coils more than once. Yes, the chest goes down to only one and you can't lot on the loot if you already beat it so that kind of defeats the purpose of going in again. Just like WoD, only reasons to go in again after getting your weekly loot is to help friends or a chance at the rare crafting item or PoD.

    The loot system in W0D is not fine, especially when most if not all drops hit the floor. I know you like it just as much in coil as you do in Wod when a piece hits the ground.

    I guess a long story short is, BOTH can be ran again after getting loot. BOTH drop items that can help with progression. BOTH should have a loot pool based on party composition.
    (0)
    Last edited by Synestr; 02-18-2015 at 12:53 AM. Reason: removed sarcastic comment, English might not be a primary language

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