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  1. #1
    Player
    Romsca's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Romsca Sempetra
    World
    Zalera
    Main Class
    Summoner Lv 70
    Cattastro, Dev no listen to any of us. Try Japan forum section, maybe they see you there.

    1.Not likely to happen. 120 second enkindle would be ready every time spur and rouse is. If 120 seconds, remove spur and rouse, make enkindle 80% stronger.
    2. AoE spells have a max of 5 targets affected. Bane affects 4, the one you target and 3 more around it. Effect all enemies be much overpower.
    3. Dev no care our opinions, but not a bad suggestion.
    4. Why they need more damage reduction? they no tank Bahamut.
    5. Overloads hardware and other players computers causing much lag and making many players hate summoner more.

    This will not rebalance anything. Dark times ahead if we follow this path.
    (1)
    Last edited by Romsca; 02-13-2015 at 02:32 PM.

  2. #2
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Romsca View Post
    Cattastro, Dev no listen to any of us. Try Japan forum section, maybe they see you there.

    1.Not likely to happen. 120 second enkindle would be ready every time spur and rouse is. If 120 seconds, remove spur and rouse, make enkindle 80% stronger.
    2. AoE spells have a max of 5 targets affected. Bane affects 4, the one you target and 3 more around it. Effect all enemies be much overpower.
    3. Dev no care our opinions, but not a bad suggestion.
    4. Why they need more damage reduction? they no tank Bahamut.
    5. Overloads hardware and other players computers causing much lag and making many players hate summoner more.

    This will not rebalance anything. Dark times ahead if we follow this path.
    only SMN's bane has a max of 4 target. All other AOE skills in the game hits all within the radius my friend.
    (0)

  3. #3
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by melflomil View Post
    only SMN's bane has a max of 4 target. All other AOE skills in the game hits all within the radius my friend.
    Also lets be honest on anything where it actually matters (IE: Coil. FCoB specifically) you almost never have to worry about the bane limiter. The only current turn which might cap it is T13 when the first Sins spawn, and thats only if your group somehow couldnt burn down a single gust.

    The only thing that would affect is Dungeons. Basically uncapping bane, atleast at the moment is totally not needed. It would also make the ability a bit too strong.
    (0)