Quote Originally Posted by Dearche View Post
A bad tank happens. A bad healer happens. But why do bad DPS appear 10x as often as either combined?

Why are you more likely to go into any part of Crystal Tower and have to fully heal the DPS from blatant AOEs 3 times before the first healer or tank falls? Why does this happen almost every duty?
Because there's nothing prior to endgame that teaches a dps how to play this game, while you have to understand the basic mechanics of tanking/healing immediately in order to not wipe your group even in low level dungeons. Dps is arguably the laziest role to play in dungeons, CT, etc., but once you enter Coil, the difficulty skyrockets, while tanking is comperably easy and healing - well, it's tough, but like I said, you already learned the most important stuff in earlier stages.