Results -9 to 0 of 55

Threaded View

  1. #14
    Player
    Cidolfas86's Avatar
    Join Date
    Oct 2014
    Location
    Ul'dah
    Posts
    119
    Character
    Cidolfas Orlandu
    World
    Goblin
    Main Class
    Warrior Lv 60
    Incoming wall of text pls stand by:

    Quote Originally Posted by DividedSky View Post
    So let me ask this.... if you remove GC where is the competition?
    Competition doesn't just disappear because you have more players to play with. This is just nonsense. Your argument here can basically be summed up with "I don't wanna play with bad players from other GCs". Well sorry to say but that's something you your going to have to learn deal with just like any other online game with PvP.

    Quote Originally Posted by DividedSky View Post
    Its game by game competition since you wont be playing with the same players or against the same players next round.
    Just like any other multiplayer game. As it should be. No GC should have an overwhelming advantage over another because they lack a good playerbase to draw from. Having things onesided like that is not only quite selfish, but toxic over all to what little pvp community exist and anyone who tries to join any pvp matches in this game. You run the risk of chasing off new players as a result and thats just one less player to fill the que times.

    Quote Originally Posted by DividedSky View Post
    At best you que with at minimum 16 players you don't know (if you form a pre-made) and up to 23 players you don't know if you que solo.
    Any kind of "pseudo camardarie" or RPing should not trump basic gameplay mechanics. It has always been and always will be a poor excuse.

    Quote Originally Posted by DividedSky View Post
    You get no reward for doing well no matter how good you play (the rest of your team could be god awful).
    Its a team based game. Reward comes from victory for the team. Not personal conquest. And this statement is true regardless of GC restrictions even right now. This all goes back to basically you not wanting to play with bad randoms. In competitive PvP this is something you need to learn to deal with.

    Quote Originally Posted by DividedSky View Post
    No matter how much you try to teach your team you get no benefit with no GC because lets be honest you can't teach someone frontlines in one match....... it would be TOXIC to the community to remove GC the more I think about it.
    Its up to the players themselves to learn more about PvP on a personal basis, since even now you aren't always going to party with the same person twice. Having artificial restrictions doesn't make someone learn any faster then going full on PUG with no GC restrictions.

    Quote Originally Posted by DividedSky View Post
    You will get people who just DGAF because they know they might never play with you again. So they do whatever they want... don't care what they say.. don't care if they win b/c all they want is Tombs. It would be absolutely terrible. Imagine how many trolls you would have if people knew they wouldn't play with you in the next match. LOTS more than there are now.
    People already do this now, so this argument is moot.

    Quote Originally Posted by DividedSky View Post
    There would be no competitiveness at all because there is no longer a reward for helping your team get better.
    See above. And people will still go out of their way to help people without GC restrictions. You act like it'll stop altogether, but thats merely hyperbole on your part.

    Quote Originally Posted by DividedSky View Post
    Its a bad idea, even if it does improve que times... Honestly last night was amazing for queues in primal adders.... it seems that queue times fix themselves over time.
    No, no they do not. Especially here on aether and even your own data center. Just read the forums or even reddit. People have been complaining for quite sometime about the que times, and a lot of it has to do with a lack of people queing to a particular side. Gc restrictions need to take a hike.

    Quote Originally Posted by DividedSky View Post
    SE just needs to show who's in the queues so players can see the GC discrepancy and also allow players to switch more easily should they so choose. They should absolutely not get rid of GCs the more and more I think about it.
    This won't help anything as your idea is based soley on the fact that people are going to do this in mass. You haven't taken into consideration that a lot of people aren't going to want to be bothered to switch over and over and over again. Not to mention with that many people switching it completely nullifies your argument about GCs sticking together to teach people things. Your contradicting yourself. It's throwing people into any random team would be much better and easier in the long run for the longevity of the PvP player base.

    Quote Originally Posted by DividedSky View Post
    The end result would be again TOXIC to the pvp community.
    Not really. As people will get a chance to play more than every 20-35mins.

    Quote Originally Posted by DividedSky View Post
    It actually does contribute to gameplay AND community. You teach your teammate a trick and that trick stays on your team until the other team figures it out. ... However in the world of no GCs... you teach a teammate a trick... he is your enemy next round.
    Once again its up to the players to educate themselves on the event ultimately. And with everyone switching GCs constantly this whole "keeping it in the family" argument goes out the water as that person you just taught could easily switch free companies and spread the good word about your tactics.

    Basically nullifying the point of GCs in which case getting rid of them and throwing us into any old party would just be easier.

    Quote Originally Posted by DividedSky View Post
    Only dedicated PVPers will be switching to get max rank in all GCs and those people are few and far between.
    You need to let go of these absolutes your on. I can almost guarantee that the majority of people constantly switching will be people wanting to play with their friends and people who want to win. Not the top 5% hardcore PvPers.

    Quote Originally Posted by DividedSky View Post
    There will not be and you can quote me on this there will NOT be "lots of people doing it" even if they made it easier for people to swap. Most people do it for glamor and if you swap GCs you go back to rank 0 and lose all glamors. Most people are not willing to do this even for faster queues.
    Then there's no point in instituting a system like this if you drop back to 0 rank. Your punishing the player for little or no incentive whatsoever as, once again, GCs add nothing to PvP gameplay in any meaningful way except screwing with que times. Your kidding yourself if you think people are going to try to artifcially balance GC populations themselves, not to mention its not a smart idea for the developer to ask them to do it. People will more than likely gravitate to the GC thats dominating as they dont wanna lose. The more I think about it the more your idea just sounds terrible.

    Which leads us back to, once again, to throwing everyone into a random Fangs vs Claws vs Whiskers party and calling it a day. You can even name them after the free companies and just call us mercs for hire if the lore is that important to you. Its a much simpler system as GC populations are apart of the que time problem.
    (3)
    Last edited by Cidolfas86; 02-10-2015 at 06:21 AM.