Quote Originally Posted by Jynx View Post
Great you think outside the box, don't you cheif.

Why don't they use them fansy lev functions they have allready and give people a set ammount of entry tokens a day? I don't give a shit if they do all 3 runs in the span of 20 seconds, as long as there is some form of limitation to it. "Weekend warriors" as you call them get the shaft because they can't dedicated the time to do 50 runs in one day, why should those other people have such an overwhelming advantage over everyone else?

Limiting the ammount of times one can enter instanced content not only makes it more fair for people who can't invest the time, it also helps restrict the flow of new items and grants some longevity to the content. Instead of being mastered and figured out withing a few weeks it may have taken us longer to get everything down pat.

There is a fine line between being accesable content, and being almost pointless content. These dungeons in a few meere weeks will be untouched thanks to SE allowing such wanton access to them.

I don't want people reading your posts thinking you actually know anything about game balance.
Explain to me how people who have run the instance 50 times a week, the instance that is the pinnacle of current "end game" content in the game, have an advantage over the rest of us. Let them run it as many times as they want, and with whoever they want.