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  1. #11
    Player
    DrewW777's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Midnight Star
    World
    Ultros
    Main Class
    Pugilist Lv 16
    I also like the idea of slot costs that scale with level/rank. When I first started playing I thought this was the case... I then noticed that my slot cost didn't increase even when I achieved a physical rank of 50...
    (0)

  2. #12
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Rather than abolishing slot cost, I think they should do one or a combination of the following:

    - increase slot capacity as rank rises (ex. r10 4 slots, r30 12 slots, r50 20 slots)
    - adjust the cost of individual items (4 cost for a r40 ring etc is ridiculous, you only get THREE pieces of equipment? Come on)
    - increase the slot capacity overall to at least 20
    (0)

  3. #13
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    IMHO, too much gear as is. They should just have two ring slots and two ear slots. No slot costs.
    (0)

  4. #14
    Player
    glassalice's Avatar
    Join Date
    Jul 2011
    Location
    Gridania (Black Shroud)
    Posts
    34
    Character
    Alice Siuloir
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Deatheye View Post
    How would that make sense? Why should I use any + Items in that case if I could wear more of the normal items? As far as I understand the stats with + items I would get more out of all normal items then with + items beeing able to wear so many less...
    Please re-read what you are 'disagreeing' with. Why would you NOT wear plussed items just because you were limited to their amount when they are also suggesting that normal items have 0 cost and it wouldn't limit you to filling up your remaining slots with those.

    I personally like this idea...
    (0)
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  5. #15
    Player
    Eli_Jin's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Aly Kin
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Archadius View Post
    Rather than abolishing slot cost, I think they should do one or a combination of the following:

    - increase slot capacity as rank rises (ex. r10 4 slots, r30 12 slots, r50 20 slots)
    - adjust the cost of individual items (4 cost for a r40 ring etc is ridiculous, you only get THREE pieces of equipment? Come on)
    - increase the slot capacity overall to at least 20
    Instead of just giving you free slots as you rank up, why not add some quests to be able to do so. When they do away with physical level, this would allow a seasoned player to retain a slight advantage when leveling a new class. More accessories so you get a few more points, but it's not overwhelming since high level gear is scaled.
    (2)

  6. #16
    Player
    DrewW777's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Midnight Star
    World
    Ultros
    Main Class
    Pugilist Lv 16
    Quote Originally Posted by Eli_Jin View Post
    Instead of just giving you free slots as you rank up, why not add some quests to be able to do so. When they do away with physical level, this would allow a seasoned player to retain a slight advantage when leveling a new class. More accessories so you get a few more points, but it's not overwhelming since high level gear is scaled.
    Ooooo I really like this idea. I think it's better than abolishing slot costs altogether
    (0)

  7. #17
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    Slot cost doesn't really effect me, especially at 50. I'm always able to put any ability I feel I need on my bars. The rest are pointless.
    (0)

  8. #18
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Kazimir View Post
    Slot cost doesn't really effect me, especially at 50. I'm always able to put any ability I feel I need on my bars. The rest are pointless.
    This is about accessories, not skills.
    (0)

  9. #19
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Eli_Jin View Post
    Instead of just giving you free slots as you rank up, why not add some quests to be able to do so. When they do away with physical level, this would allow a seasoned player to retain a slight advantage when leveling a new class. More accessories so you get a few more points, but it's not overwhelming since high level gear is scaled.
    I like it, great way to expand upon the idea.
    (0)

  10. #20
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    slots should increase with lvl.
    (0)

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