Overhealing generates the same amount of enmity as normal healing (0.5 x healing value).
Whoever set the "if everybody's stacked = Cure III" guideline is absolutely wrong.
The guideline should be "if everybody's stacked + (additional raid damage is coming soon OR by some miracle you actually have Overcure proc active) = Cure III" otherwise you Medica or Medica II.
P/S : Cure III should also be used if you're so far from the group that Medica II is out of range and you are forced to stay away from the group due to certain mechanics (Bonus points for figuring out what is the ONE fight that fits the above description).
Slightly off topic for a question of my own, anybody else that completely ignore the use of Medica in favor of Medica II in a raid environment? (AKA with tanks that are worth their salt AKA able to grab add aggro even with Medica II's regen ticking).
I find that for an additional 80 MP (IIRC), Medica II is so much more worth it, even if Medica is sufficient to top everybody up, please remember there's still one member who is constantly taking damage - the Main Tank, with Medica II + Regen ticking, I'll hazard guess that you'll actually save mana by requiring less Cures during this time frame.

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