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  1. #41
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Yeah,

    When you quoted me, I don't think you crafted the same why I crafted. The way I posted included the wiggle room fo different ways that different people like to craft. I tend to go with very RNG heavy rotations, and leave Reclaim on. I find that typically, I will end the synth with 100% HQ rate, or I'll be reclaiming before the finisher and breaking the snth. (and usually, I'm finishing) Yes, I've had bad luck . . . but at the ends of my synth, I typically only leave it for 1 Careful Synthesis II in order to finish off my progress. This means, the last action I'm doing is 100% guaranteed. Because I don't want RNG at the end of my synth. use RNG all the way up to the finisher, evaluate the synth, and decide if you need to reclaim or not. Then Either reclaim, and bail (Or depending on yoru CP, maybe Reclaim and try to see how much Quality+ you can still get) or commit to inishing the synth.

    The more 3*/4* Synths I have done, the better I have become at evaluating this final stage.

    My biggest obstacle, is that I have a tendency to get my progress to 1 final move to finish, which means I need to use 32 more CP to have an action to bait for a good condition. (I would then bait with Ingenuity II)

    Although, only now that I am typing this do I realise I could be baiting with, Observe? uses less CP than ingenuity II. So that's another alternative finisher. SH2, GS2, Innovation, Observe, byregot's Blessing.
    (0)

  2. #42
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Mishini_Dracoto View Post

    Although, only now that I am typing this do I realise I could be baiting with, Observe? uses less CP than ingenuity II. So that's another alternative finisher. SH2, GS2, Innovation, Observe, byregot's Blessing.
    Use SH1 to save 3 CP if you have finished all your hasty touches. I personally use Innovation, then Ing1 (or Observe if I don't have enough cp) for fishing. If I have more CP than I need towards the end for all those but still not enough for an extra MM, then I will start substituting basic touches for hasty touches. I usually don't have enough CP for that Ing1 because I tend to stretch my CP thin by doing a second MM2. Ultimately, more touches/IQ stacks are better than the buffs or fishing out a good condition. If your stacks are already full, 3 more touches gets you just as much extra as getting a good condition on BB.
    (0)
    Last edited by giantslayer; 02-04-2015 at 02:48 AM. Reason: Fixing a typo

  3. #43
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Can some explain to me about innovation? I am mostly 2 star and have been relying on manual craft and hitting all the tots and great striding byregots at half bar without actually having knowledge about the numbers. So far all by feel for me for comfort zone manip sh2 timings.

    My first 3star offhand tool hq was a few days ago with the help of a friend. Hr crafted my bsm offhand and the wolfram ingot for my intended crp offhand and told me I need to have 345cp plus bouilabaise hq food. I did that and crafted the thing on my own and got lucky I guess considering all these posts flew over my head

    So yeah. Without just relying on how people usually list their rotation, when exactly should I use innovation? And why? I tried figuring it out with my routine crafts but just couldnt figure out a guaranteed rule like byregots half bars. And why waste not when manip seems to be more cost effective?
    (0)

  4. #44
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Gardes View Post
    Can some explain to me about innovation? I am mostly 2 star and have been relying on manual craft and hitting all the tots and great striding byregots at half bar without actually having knowledge about the numbers. So far all by feel for me for comfort zone manip sh2 timings.
    Innovation, in general, is a buff used to boost control, which increases quality gains. Since it costs CP, it's normally cast only once during the craft, between great strides and byregot's.
    (0)

  5. #45
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    So if you gs into bb right away and are able to do so at 10iq stacks of normal hts...how much normal iq stacks would i need to go for with gs inno bb?
    (0)

  6. #46
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Gardes View Post
    So if you gs into bb right away and are able to do so at 10iq stacks of normal hts...how much normal iq stacks would i need to go for with gs inno bb?
    I'm not 100% positive, but I believe that GS INN BB with IQ9 is similar to GS BB with IQ10.

    In any case, the general idea is to get as many IQ stacks as possible, while leaving enough durability and CP left over to finish the craft. If you have extra durability and CP for more IQ stacks, don't stop at 9 or 10.
    (0)

  7. #47
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    if byregot is not landing on good/excellent. even with 11IQ. its not worth it to finish the synth (unless you are OK with getting NQ for supra). thats why im using Rumination/Reclaim combo. i want to make sure that the 11IQ lands on good/excellent. otherwise i will rumination to get enough cp to reclaim.

    11IQ byregot on normal gives you hardly 23 to 25% quality!. which is so low.

    yesterday i had 11IQ byregot on good condition and it gave me 76% HQ chance. i finished the synth and got NQ calibrated cog anyways lol. :/

    GGs.
    (0)
    Last edited by Empty-handed; 02-03-2015 at 08:28 PM.

  8. #48
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Empty-handed View Post
    if byregot is not landing on good/excellent. even with 11IQ. its not worth it to finish the synth (unless you are OK with getting NQ for supra). thats why im using Rumination/Reclaim combo. i want to make sure that the 11IQ lands on good/excellent. otherwise i will rumination to get enough cp to reclaim.

    11IQ byregot on normal gives you hardly 23 to 25% quality!. which is so low.

    yesterday i had 11IQ byregot on good condition and it gave me 76% HQ chance. i finished the synth and got NQ calibrated cog anyways lol. :/

    GGs.
    Actually you dont need good/excellent to use BB on 11 stacks for 65-75% as long as you can buff the BB normally, which you should have left CP to do anyway while fishing for good/excellent.
    (0)

  9. #49
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    I'm simply becoming disgusted with this 4-star gating system that the devs unfortunately gave to these folks who wanted exclusivity in the game (as if Final Coil wasn't enough). Nearly 500,000 gil burned Sunday trying for a last Rich Tomato Relish and I get NQ every attempt, even with Chantico Supra and an Artisan's Culinary Knife. Maybe someone at SE will address this in 3.0 (preferably burying this philosophy for good).
    (2)

  10. #50
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by MN_14 View Post
    Luck is definitely a factor because you can still fall flat on your face no matter how good your strategy is. However, the basic idea is that with a good strategy your hq yield should be much higher than if you were to use a poor strategy, which is probably the intent behind such a system.

    When crafting, you have to accept the fact that you won't always get an hq or get your materials back by reclaiming. Fortunately, with a good approach, you should end up with the result you want most of the time.
    Quote Originally Posted by scarebearz View Post
    There is a small element of RNG in 3*/4* crafting, the worse people are at crafting the bigger this element becomes.

    From the OP's comments, it's very clear that he/she is using poor methods for crafting, thus making the RNG element far far bigger than it should be, this is my point.

    You both have good points. The more you understand the skills and the better your rotation and reactions to fails will improve your chances, No doubt .. But to me RNG just plays a little too much into crafting.
    I think it is because the percentages seem off... Hasty with steady hand II fails way more than 20 percent of the time, at least it does for me. I have talked to others too that feel the percentage feels way higher.
    Its when you get that 3 or 4 hasty touches that fail in a row that makes things frustrating.
    (1)
    Last edited by Nashred; 02-04-2015 at 01:46 AM.

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