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  1. #8
    Player
    BigPapaSmurf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Piper Bell
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Domira View Post
    1. Would require casters damage and healing potency be changed...

    2. You are asking for dps to become more tank like...
    1. Read the blue text in the OP.

    2. Yeah, because clearly if many more casts are getting through, that means an increase in spell-caster DPS. I'm aware of how the accessories work, thanks. It naturally follows that a cast-frequency buff to enemy spellcasters would merit a m. defense buff to squishy melee's in order to counter-balance. Yes, healing would be affected too, hence the BLUE TEXT.

    Quote Originally Posted by DoubleD View Post
    Casters so OP in slaughter as it is and still want more buffs...
    ...like the poster above, read the blue disclaimer in the OP...

    ...also, read the portion where I proposed a defensive buff to squishy melee's...

    If you contextually grasp what I'm getting at, it's not about buffing anyone, it's about reworking a core PVP mechanic which merits a holistic rebalance.

    The idea is to make PVP more action-packed (in a positive way) & less annoying/frustrating/inactive.

    Every Job would have more freedom which would be a huge net positive for PVP.
    (1)
    Last edited by BigPapaSmurf; 02-03-2015 at 06:15 PM.