If something is put in the DF it gets nerfed to the point where it's doable with even the worst possible combination of jobs due to the random nature of the DF, this harms everyone who wants to try the content the way it was intended.This. Nobody is harmed by allowing people to attempt in DF. I see no reason that anything should be locked out of DF. I couldn't believe that Shiva EX was kept out of DF at first, that easily could have been cleared. There are already prerequisites for people to get in to higher level content (beating t9, previous ex fight etc). The only thing worse then failing at something over and over again is not even getting the chance to try.

This. Just look at the mockery of T7 that it was turned into post DF implementation.
And there is harm to puting something in DF that may result in group compositions that cannot be reasonably capable of completing the duty.


Wish they would make different levels of difficulty in the DF (NM, HM, EXtreme) like other MMO's (TERA comes to mind and if you've played that, it you know it has more mechanics geared for moving targets, etc.), rather than nerf it after the fact.
But what can you do? SE will eventually move stuff in the DF, down the road, when the game dwindles a bit in population, like other MMO's have done, and they'll have to put it in DF as a contingency plan to off-set the server populations. OR cross-PF like you said.
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