A better idea is to put the same system in place in fates already and put it into hunt mobs. Mob HP is based on the amount of people who were on the threat list on the last kill. That way it's flexible when participation decreases.
A better idea is to put the same system in place in fates already and put it into hunt mobs. Mob HP is based on the amount of people who were on the threat list on the last kill. That way it's flexible when participation decreases.


I agree with this very much, this would maybe also fix the issue with hunt groups in which they don't bother to do much dps because hey they are in full groups and will get the credit regardless. Currently certain hunt groups try to control hunts too much and abuse it, at least on Leviathan one group in particular
Last edited by Maero; 02-03-2015 at 01:40 AM.
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