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  1. #21
    Player
    Gares's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Gares Allborn
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sanguisio View Post
    stop whining and get good.

    You need to alter your rotation
    Thanks for the advice! Really Pro Tip there! Fail!
    (1)

  2. #22
    Player
    Gares's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Gares Allborn
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mishini_Dracoto View Post
    If these are your first big 3* items, invest in HQ Materials.

    I can sympathize with the Reclaim blowing up. ysterday I was crafting a Wootz bhuj, got 1 Good condition throughout the synth, and then the reclaim failed. Sometimes, SE just bends you over.

    That being said, I get nervous when people post a rotation like you have. 3/4* Crafts aren't a 'set rotation' it's more like a priority scheme. This is how I rank the priority of my skills. Notice Tricks of the Trade is at the top. This means whenever I can, I use Tricks of the Trade, not that I use TotT first. Typically, if Comfort Zone is down, I put it back up. Inner Quiet, you only put up once. Again, notice Master's Mend comes before actions that use Durability. Only if you are at Durability 10/20 would you use it, but if you get to 10/20, it is way more impotant than ay action you are about to take, unless you are @ 20 w/ SH2 up and an Excellent Condition.

    Tricks of the Trade
    Comfort Zone
    Inner Quiet
    Masters Mend II
    Steady Hand II
    hasty Touch
    Piece by Piece / Careful Synthesis II / Rapid Synthesis


    Great Strides
    Innovation
    Byregots Blessing

    Steady hand II + rapid Synthesis OR Careful Synthesis II depending on your rotation.

    I attempted this strategy with Popoto Pancakes cause they are cheap and unless I use all HQ ingredients I could not again reliably HQ them to begin with and I would lose track of my CP all the time because I would have to MM2 twice depending on how many HT/RS attempts I was making which made me not be able to complete the end with a SH2-GS-Innov/Ing2-BB finish. The few times I did get close to 100% I would attempt to finish with RS with SH2 up with 30 Dur left and I would fail all 3 still.

    This is what I mean by using skills that aren't 100% everything is left to RNG to some extend and one way or another your going to get screwed and I'm getting it royally.

    Also for all you arrogant people to say not to use a set rotation found online, its one of the best ways to learn how to craft. Leaving everything up to RNG or chance is stupid kind of like 3-4* crafting is now
    (0)

  3. #23
    Player
    Bikpik's Avatar
    Join Date
    Mar 2014
    Posts
    16
    Character
    Bik Pik
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Everything else in this game uses RNG, so why should crafting be any different?

    I'm going to be blunt here, but you should stick to 1 and 2 star crafting if you don't like the rng factor in crafting now, there's still lots of gil to be made making that stuff. But for me personally, I like the rng factor in crafting 3 and 4 star, it makes hq actually worth something. Instead of being automatically guaranteed, you actually have to think about your crafts and rotations and do more than mindlessly mashing keys and popping out hqs.
    (1)

  4. #24
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    The only solid 'rotation' you want to use is for the progress portion. Everything else is just 'best practices'. SH2+HT+TotT. Recover durability through MM2 (best), manipulation (if needed), or MM (hopefully doesn't come to this). Use CZ at the start and whenever you can fit it in without losing something else (might be worth 1 SH2 turn, but not worth a TotT for instance). I'm weary of using reclaim myself, especially when you haven't really bettered your odds (ie. using reclaim at 90% quality -- you have the same odds of losing everything as you do of making a NQ item).
    (0)

  5. #25
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Bikpik View Post
    Everything else in this game uses RNG, so why should crafting be any different?

    I'm going to be blunt here, but you should stick to 1 and 2 star crafting if you don't like the rng factor in crafting now, there's still lots of gil to be made making that stuff. But for me personally, I like the rng factor in crafting 3 and 4 star, it makes hq actually worth something. Instead of being automatically guaranteed, you actually have to think about your crafts and rotations and do more than mindlessly mashing keys and popping out hqs.
    Speaking for myself, the idea of crafting becoming the equivalent of 3-Card Monte is anathema and should be reconsidered. Gating 4-star crafting the way the devs did (seriously, 8,900 quality is uncalled for) was unnecessary and appears to be little more than pandering to cynics looking to drive other players out of crafting.
    (0)
    Last edited by Hayward; 01-31-2015 at 05:43 AM.

  6. #26
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Gares View Post
    Also for all you arrogant people to say not to use a set rotation found online, its one of the best ways to learn how to craft. Leaving everything up to RNG or chance is stupid kind of like 3-4* crafting is now
    The most effective ways to do 3* and 4* crafting are not set rotations, but require you as the player to learn to react dynamically as the craft unfolds. To tell you this is not arrogance, but honesty. If there were a way to do 100%HQ on a 3* craft with no RNG, someone here would have gladly offered it to you. It's one thing to be unhappy with SE, but it is another to shoot the messenger who is ultimately trying to help you learn how to make these successfully or at least stop wasting materials with a rotation that will not succeed.
    (0)
    Last edited by giantslayer; 01-31-2015 at 10:10 AM.

  7. #27
    Player
    Gares's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Gares Allborn
    World
    Leviathan
    Main Class
    Archer Lv 50
    This is at least meaningful and not degrading. I respect that

    I did finally manage to craft my BSM offhand today and I actually used a different method with PbP in the beginning and then only 8 HT attempts. I only got 85% HQ but I risked it again as I couldn\\\\\\'t bait out a good/excellent on my BB.

    It\\\\\\'s just really hard to do that craft HQ because the most you can get from HQ mats is 709/5250 so it\\\\\\'s alot of luck which like I\\\\\\'ve mentioned lots bugs me. There is a difference trying from scratch with all NQ mats and when your trying to reduce that luck factor but using as much HQ mats as you can
    (0)

  8. #28
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Gares View Post
    Also for all you arrogant people to say not to use a set rotation found online, its one of the best ways to learn how to craft. Leaving everything up to RNG or chance is stupid kind of like 3-4* crafting is now
    I think the arrogant one here is you to be honest.

    You don't listen, craft poorly and then rage at the game/RNG, "RNG" is not an issue on 3*/4* for those who know how to craft manually.

    Quote Originally Posted by Gares View Post
    I did finally manage to craft my BSM offhand today and I actually used a different method with PbP in the beginning and then only 8 HT attempts. I only got 85% HQ but I risked it again as I couldn\\\\\\'t bait out a good/excellent on my BB.

    It\\\\\\'s just really hard to do that craft HQ because the most you can get from HQ mats is 709/5250 so it\\\\\\'s alot of luck which like I\\\\\\'ve mentioned lots bugs me. There is a difference trying from scratch with all NQ mats and when your trying to reduce that luck factor but using as much HQ mats as you can
    Your still doing something wrong and using a very inefficient method of crafting and that is nothing to do with "RNG".
    (3)
    Last edited by scarebearz; 01-31-2015 at 02:30 PM.

  9. #29
    Player
    Gares's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Gares Allborn
    World
    Leviathan
    Main Class
    Archer Lv 50
    I don't macro to craft if that is what your implying. As you can read if you bothered I tried to do the priority rotation as suggested and although I agree it works it really easy to get lost with what CP your working with at the end of the day you still need some/all HQ mats in order to get what you want
    (0)

  10. #30
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    actually started 3star crafting recently, sure there are times rng really screws you but i havent found issues i only use 340 cp my current stats are 397 craftmanship 377 control. I see too many ppl stick to someone elses rotation and never actually learn how to craft manually, till this day i have never used a macro.
    (0)

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