Quote Originally Posted by Mishini_Dracoto View Post
If these are your first big 3* items, invest in HQ Materials.

I can sympathize with the Reclaim blowing up. ysterday I was crafting a Wootz bhuj, got 1 Good condition throughout the synth, and then the reclaim failed. Sometimes, SE just bends you over.

That being said, I get nervous when people post a rotation like you have. 3/4* Crafts aren't a 'set rotation' it's more like a priority scheme. This is how I rank the priority of my skills. Notice Tricks of the Trade is at the top. This means whenever I can, I use Tricks of the Trade, not that I use TotT first. Typically, if Comfort Zone is down, I put it back up. Inner Quiet, you only put up once. Again, notice Master's Mend comes before actions that use Durability. Only if you are at Durability 10/20 would you use it, but if you get to 10/20, it is way more impotant than ay action you are about to take, unless you are @ 20 w/ SH2 up and an Excellent Condition.

Tricks of the Trade
Comfort Zone
Inner Quiet
Masters Mend II
Steady Hand II
hasty Touch
Piece by Piece / Careful Synthesis II / Rapid Synthesis


Great Strides
Innovation
Byregots Blessing

Steady hand II + rapid Synthesis OR Careful Synthesis II depending on your rotation.

I attempted this strategy with Popoto Pancakes cause they are cheap and unless I use all HQ ingredients I could not again reliably HQ them to begin with and I would lose track of my CP all the time because I would have to MM2 twice depending on how many HT/RS attempts I was making which made me not be able to complete the end with a SH2-GS-Innov/Ing2-BB finish. The few times I did get close to 100% I would attempt to finish with RS with SH2 up with 30 Dur left and I would fail all 3 still.

This is what I mean by using skills that aren't 100% everything is left to RNG to some extend and one way or another your going to get screwed and I'm getting it royally.

Also for all you arrogant people to say not to use a set rotation found online, its one of the best ways to learn how to craft. Leaving everything up to RNG or chance is stupid kind of like 3-4* crafting is now