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  1. #1
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    really hope SE finds a fix for this soon I can't run much of anything right now because the lag gets so bad.
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  2. #2
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    Quote Originally Posted by Medicine View Post
    really hope SE finds a fix for this soon I can't run much of anything right now because the lag gets so bad.
    In far too many cases, we are finding it is an issue with our ISP's peering/transit exchange points to third party networks used to get us to Ormuco (SE's ISP), or within the network segments of those third parties. SE has no influence over those policies---but your ISP does. You will have to go to your ISP's tier3 support about such issues if you find them on your assigned route to Montreal.
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    Last edited by Raist; 01-31-2015 at 01:39 PM.

  3. #3
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    Quote Originally Posted by Raist View Post
    In far too many cases, we are finding it is an issue with who our ISP's are pairing us with to get to Ormuco (SE's ISP). SE has no influence of those policies---you will have to go to your ISP's tier3 support about such issues if you find them on your assigned route to Montreal.
    Never had an issue with my ISP before now ever since patch 2.4 I've started lagging, are you saying that my ISP suddenly just kinda decided to change something about that right when 2.4 went through?
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  4. #4
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    Quote Originally Posted by Medicine View Post
    Never had an issue with my ISP before now ever since patch 2.4 I've started lagging, are you saying that my ISP suddenly just kinda decided to change something about that right when 2.4 went through?
    No.. but the routing through the North East corridor that the vast majority of us have to go through to get to Montreal is continually flaking out. Such things can go south on us at the drop of a hat for a host of different reasons.

    Copying in some images I posted in another thread just the other night for a visual:

    Quote Originally Posted by Raist View Post
    Have you verified there aren't issues along your route to the servers? Not on your end, or your ISP's localized segments (where they usually look when you call in)...but along the path you take to the server--between your location and Ormuco (SE's ISP).

    Time Warner Cable Problem Reporting

    https://downdetector.com/status/time-warner-cable

    Playstation Problem Reporting

    https://downdetector.com/status/playstation-network

    Comcast Problem Reporting

    https://downdetector.com/status/comcast-xfinity

    Just saying.. there are lots of problems that can crop up between your local hardware and SE's hardware. Note these images are not static...they will get updated periodically throughout the day. At present, there are a lot of problems being reported--particularly in some hot zones that nearly all of us have to go through to get to the servers in Montreal. These are segments that SE has no influence over, but your ISP should. You can find details on more internet services like Netflix and other ISP's at the parent site here:
    https://downdetector.com/companies
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  5. 01-31-2015 01:42 PM

  6. #6
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    Quote Originally Posted by Raist View Post
    No.. but the routing through the North East corridor that the vast majority of us have to go through to get to Montreal is continually flaking out. Such things can go south on us at the drop of a hat for a host of different reasons.

    Copying in some images I posted in another thread just the other night for a visual:
    Woooah My state is lookin' awfully red.
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  7. #7
    Quote Originally Posted by Raist View Post
    In far too many cases, we are finding it is an issue with our ISP's peering/transit exchange points to third party networks used to get us to Ormuco (SE's ISP), or within the network segments of those third parties. SE has no influence over those policies---but your ISP does. You will have to go to your ISP's tier3 support about such issues if you find them on your assigned route to Montreal.
    Tier 3 support for my ISP , thats hilarious
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  8. #8
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    Quote Originally Posted by Sartori View Post
    Tier 3 support for my ISP , thats hilarious

    Well... have you pushed for the escalation and provided them information to conduct a proper investigation? Square-Enix is powerless to manage your ISP's routing policies or those of third parties whom your ISP has entered into agreements with to get you to Ormuco's network in Montreal, Canada. Your ISP's tier3 guys on the other hand have the resources to affect change. Until this is properly scoped out, you may continue to suffer from poor routing problems no matter how good things may be on SE's side of the equation.

    Many have gone down this path in the past and have been met with success. But, if one is not willing to try then one may never know for certain what might have been.
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  9. #9
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    Stating the obvious to state a case.
    This game is lagging a lot.

    I've resorted to using third party programs to enhance DNS Route / Ping. The results show that there's massive packet loss.

    Any packet loss will cost you a wipe. I've attached some results as well as my Sub 10% wipe that we were unsuccessful in, and probably my most solid group yet. We had to deal with so much lag and tried to predict lag to beat the fight. To no avail, we were not able to.

    Please fix this lag. I'm asking nicely because I actually like this game and what has progressed of it. You've turned the game 180 and you need to do something about the server structure to increase quality of life. Thank you.





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  10. #10
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    Quote Originally Posted by Gray_Spy View Post
    Stating the obvious to state a case.
    This game is lagging a lot.

    I've resorted to using third party programs to enhance DNS Route / Ping. The results show that there's massive packet loss.

    Any packet loss will cost you a wipe. I've attached some results as well as my Sub 10% wipe that we were unsuccessful in, and probably my most solid group yet. We had to deal with so much lag and tried to predict lag to beat the fight. To no avail, we were not able to.

    Please fix this lag. I'm asking nicely because I actually like this game and what has progressed of it. You've turned the game 180 and you need to do something about the server structure to increase quality of life. Thank you.


    A bandwidth test to Atlanta, GA (<50 miles from your GeoLocation) shows nothing against the latency/packet loss to Montreal, Canada. Even if you were testing against a server in Montreal, unless it was falling under 1Mbit/sec down, it really wouldn't mean much of anything either. This game should be fine at even the DSL Light level of service....provided latency is consistently low and there isn't a problem with packet loss.

    THAT is what is at issue here--inconsistency in latency and dropped packets, which is often simply the end result of ISP's overselling their upstream bandwidth capacity to the top Tier ISP's they partner with (groups like TATA, Cogent, Level3, and Telia). Normal game traffic consumes less than 256Kbps bandwidth--enough to sustain 25,000-30,000 bytes/second transfer rate after various overhead factors kick in. The only time it should pass this point is when there is a massive influx of players and such, like when zoning a new area or maybe the zergfest at a hunt. But even then, you don't need 20Mbit service, and the demand drops considerably after the initial loading of that data. Watch your S/R numbers periodically and multiply that by 8 to see the actual bit rate you are consuming (those S/R numbers in the corner are the number of bytes sent/received--8 bits =1 byte, 1Mbit=1,000,000 bits or 125,000 bytes).

    The problems arise because far too many people are consuming more bandwidth as a whole for a mix of services along the segments you are getting routed through. It's not just FFXIV traffic, but all internet traffic for all web services from a mix of many ISP's using that third party's network for peering/transit to another company's network. They don't connect directly to SE's network. For example, I go TWC to Cogentco to Ormuco to SE--the problems potentially occur between TWC and Ormuco, before SE gets involved.

    Those peering/transit arrangements are things that your ISP is responsible for setting up, maintaining, and adjusting as needed. If it were something happening at SE's end, then running a VPN would NOT improve it---the VPN's routing potentially bypasses your ISP's policies that are negatively impacting your throughput to Montreal when you connect normally through your ISP's assigned routes. Note the word used there...potentially. I say potentially because, depending on where you connect with the VPN, you could still wind up on a failing Level3 segment in NY just the same you do with your ISP's routing. Which brings us to another point:




    Have you tried connecting to a different VPN location? As noted in the threads I linked to earlier, there are some VPN locations that are exhibiting congestion problems (the same kind that you may be experiencing without the VPN service). One solution noted there was to use a different endpoint (there was also an issue with allowing UDP traffic for some, but this game uses TCP). I demonstrated this in earlier post with a VPN I have. Connecting to the New York VPN that night was more stable than connecting to the Montreal VPN through the same VPN service. This all shows once again that it is highly likely there is a routing issue and not something at SE's end causing issues for a lot of people.


    An important note that needs to be brought up for those of you that have tried a VPN service and have seen a change in your gameplay---especially if it showed improvement:

    You guys have a GOLDEN opportunity to go after your ISP's to fix your routing issues. It is a shining example that the routing they have chosen is not sufficient and needs to be addressed. The VPN does not change which SE server you connect to---your destination remains constant. What you have changed is the parameters of the route you take to get there. Those parameters are set by your ISP's policy.

    Rub their noses in it. And if the person refuses to acknowledge the facts that you can clearly demonstrate for them on demand and/or will not escalate your complaint, demand to speak to a higher tiered support team or a supervisor until you find someone that will. This is something they CAN and SHOULD address for you... as it is an issue with the service you have purchased from them.
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    Last edited by Raist; 02-05-2015 at 02:07 PM.