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  1. #1
    Player Dwill's Avatar
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    Sep 2013
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    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by scarebearz View Post
    To be honest, I think most summoners are annoyed at going from over-powered to being slighly below-par xD
    To be honest, I think most Black Mages that were annoyed that movement was/is hard for them are just terrible at managing their procs during movement and the buffs they got made them extremely strong during both single target and AoE scenarios. It's funny how people can be be biased in the name of balance.
    (4)

  2. #2
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    Quote Originally Posted by Dwill View Post
    To be honest, I think most Black Mages that were annoyed that movement was/is hard for them are just terrible at managing their procs during movement and the buffs they got made them extremely strong during both single target and AoE scenarios. It's funny how people can be be biased in the name of balance.
    Actually I'm fine with high movement fights, BLM is about where it should be now, lower than melee on most of coil (when equally geared/skilled ofc) and higher than Bard.

    The skill curve for doing Decent DPS on BLM is still as high as it was in movement heavy fights, there are loads of i120+ BLM that produce hardly any damage, due to failing to move and DPS.

    I do agree summoner needs bringing up to be able on par with BLM in FCoB (any better than BLM and again we'd have little use for BLM in the Caster in top tier raid spots).

    However I don't think the buff needs to be as dramatic as many are making it out to be, nor do I think BLM need to be nerfed as many here seem to be gunning for. SMN being the weaker Caster does not automatically make BLM over-powered.
    (0)

  3. #3
    Player Dwill's Avatar
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    Sep 2013
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    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by scarebearz View Post
    Actually I'm fine with high movement fights, BLM is about where it should be now, lower than melee on most of coil (when equally geared/skilled ofc) and higher than Bard.

    The skill curve for doing Decent DPS on BLM is still as high as it was in movement heavy fights, there are loads of i120+ BLM that produce hardly any damage, due to failing to move and DPS.
    We see eye to eye on this point.

    Quote Originally Posted by scarebearz View Post
    I do agree summoner needs bringing up to be able on par with BLM in FCoB (any better than BLM and again we'd have little use for BLM in the Caster in top tier raid spots).
    Apocastatis is an extremely good spell for progression, clever use of Manaward and/or Manawall gives Black Mages a distinct advantage on damage heavy phases and Flare as been useful on quite a few occasions. All of these
    tools are not available to Summoner whatsoever. Having Summoner slightly better in single target than Black Mages (around 3-5% higher) while keeping Black Mages the respective king of Burst/AoE would be a fair tradeoff and
    would by no means invalidate the use of Black Mages. That argument, which has been brought in this very thread before is nothing short of being overly dramatic.

    Quote Originally Posted by scarebearz View Post
    However I don't think the buff needs to be as dramatic as many are making it out to be, nor do I think BLM need to be nerfed as many here seem to be gunning for. SMN being the weaker Caster does not automatically make BLM over-powered.
    Nothing personal but I have difficulty being told by a class which ressources are theoretically infinite what the scale of the buff should be. However, I agree with you on your second point, I don't think Black Mages should be nerfed whatsoever. They are in a pretty good spot balance wise. I think Summoners should just be brought up and we know that it's coming in a not so far future.

    Edit:

    Quote Originally Posted by ViviAnimus View Post
    Edit: I actually used Shockwave and Aerial Slash and ended up doing less DPS than I did on the parse video. Timed my Raging to have two Festers. I usually time my raging about 20 second before contagion so I get like almost a minute of RS dots. That > 1 more fester, right?
    The initial Contagion should always be used at the beginning of the encounter with Raging Strikes so you can get two festers out of it alongside buffed DoTs and then in sync with Raging Strikes AND at least two stacks of Aetherflow.
    (0)
    Last edited by Dwill; 01-29-2015 at 11:56 PM.

  4. #4
    Player
    ShinryuReishiki's Avatar
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    Sep 2013
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    184
    Character
    Shinryu Reishiki
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    It's actually a very slight DPS gain due to the attacks having instant cast; you can use them during Wind Blade's recast time. It's not as beneficial as doing the same with Ifrit-egi because of Wind Blade having a cast time, but it still remains an overall DPS gain.

    (I should remake this, have BiS now...)


    Looking at it as potency instead (Ignoring Aerial Blast):

    Wind Blade
    175 x 100 = 17500

    Wind Blade + Aerial Slash
    161 x 100 + 19 x 90 = 17810

    Wind Blade + Aerial Slash + Shockwave
    156 x 100 + 20 x 90 + 7 x 90 = 18030
    (0)

  5. #5
    Player Dwill's Avatar
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    Sep 2013
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    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ShinryuReishiki View Post
    Snip
    Well I'll admit, I didn't know at all. TIL. Thanks a bunch! Going to edit my previous post to not spread misinformation.
    (0)

  6. #6
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    Quote Originally Posted by Dwill View Post
    Apocastatis is an extremely good spell for progression, clever use of Manaward and/or Manawall gives Black Mages a distinct advantage on damage heavy phases and Flare as been useful on quite a few occasions. All of these
    tools are not available to Summoner whatsoever. Having Summoner slightly better in single target than Black Mages (around 3-5% higher) while keeping Black Mages the respective king of Burst/AoE would be a fair tradeoff and
    would by no means invalidate the use of Black Mages. That argument, which has been brought in this very thread before is nothing short of being overly dramatic.
    When SMN's did more dps than BLM in SCoB, BLM was a poor choice for any serious raid group and many BLM had to play SMN. Was this needed to kill T9? no, but it helped a lot of raid teams get the kill quicker. I don't think it's being overly dramatic, I think SMN and BLM should be on equal footing potential DPS-wise for FCoB. BLM has some good utility, but SMN has s bit better utility.

    Quote Originally Posted by Dwill View Post
    Nothing personal but I have difficulty being told by a class which ressources are theoretically infinite what the scale of the buff should be.
    The "infinate resourses" thing has been brought up over and over again, does this make BLM do excessive DPS? no, in order to keep going we sacrifice DPS, just like SMN has to do in longer fights. It's the potential DPS of the class that matters, not the different class mechanics.

    Funny thing is, melee are that much better dps-wise that we casters are mostly fighting over 1 raid spot, for BCoB I remember 2 casters being much more common.
    (0)

  7. #7
    Player Dwill's Avatar
    Join Date
    Sep 2013
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    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by scarebearz View Post
    When SMN's did more dps than BLM in SCoB, BLM was a poor choice for any serious raid group and many BLM had to play SMN. Was this needed to kill T9? no, but it helped a lot of raid teams get the kill quicker. I don't think it's being overly dramatic, I think SMN and BLM should be on equal footing potential DPS-wise for FCoB. BLM has some good utility, but SMN has s bit better utility.
    You can't be the king of AoE and nigh on-demand burst then ask for the same equal sustain single target than someone who can't AoE has well and as a bigger ramp up time to achieve similar damage. Summoner being slightly ahead (by 3-5%) is a fair trade. And we'll agree to disagree on utility.



    Quote Originally Posted by scarebearz View Post
    The "infinate resourses" thing has been brought up over and over again, does this make BLM do excessive DPS? no, in order to keep going we sacrifice DPS, just like SMN has to do in longer fights. It's the potential DPS of the class that matters, not the different class mechanics.

    Funny thing is, melee are that much better dps-wise that we casters are mostly fighting over 1 raid spot, for BCoB I remember 2 casters being much more common.
    Melee issue aside (which I agree with you), your resources doesn't make you do excessive damage but it also means you can keep doing the same damage indefinitely whether it's 2 minutes in the encounter or 10 minutes. For summoners, the longer a fight goes, the more you have to throttle which means you have to kill your damage ( stop Ruin II weaving and start using Energy Drain over Fester) to be able to keep on and even then, there is such a point where you'll go so low on MP that the damage output will be much worse than other jobs. There is a reason people aren't particularly fond of Summoners on T13.

    So I stand by my statement, Black Mages have no say nor any standing ground on the MP management issues versus Summoners.

    Quote Originally Posted by scarebearz View Post
    As someone else said, Manaward and Manawall are not exactly "party utility", they mostly just let the BLM survive/eat certain attacks to allow them to move less. (i.e. allows the BLM to keep up their DPS)

    Apoc does have party utility, but it's not used/needed very frequently, I'd much rather have super virus or an in combat raise!

    Why does a skill need to be "Unique" to 1 class to make it very useful?
    As it has been stated multiple times already, having an instant raise for Summoners isn't that much for a utility considering that healers will always have priority over Summoners to use it. If you reach the summoner's raise, it's more often than not a wipe. And for Supervirus' case, it's mainly used for Nerve Gas and Giga Flare and it is handle by the Scholar.

    I would take Black Mage's survivability tools over "utility" that his better handle by other jobs to begin with.
    (3)
    Last edited by Dwill; 01-30-2015 at 11:34 AM. Reason: Typos