No, being able to dps as a healer makes the run go faster and helps the dps with dealing damage. The only negative points would be that some players would enforce healers to not only heal, but do dps aswell.
At the end if you as a healer have alot of mana and the group knows what it is doing, why not do some dps aswell?



Oftentimes, it's ok if the group themselves are ok with it. For example, the WHM in my raid group is not comfortable DPS-ing in most raids, and for my group, that's OK. If the group wants to push progression, and demands the best from each of their members, a healer who doesn't want to DPS can't just suddenly join and say "I don't want to DPS" when they are expected to - that's akin to not meeting a recruitment requirement. They are always free to start their own group however, where they get to set the rules (ie. I am a healer who doesn't DPS. Join my group and deal with it, or leave. Or something. IDK).Nobody said they had to, but each person pays monthly to play how they want to play. If you go into a Coil group and they go. "Are you comfortable with DPSing while Healing." versus oh I don't know, "You're gonna DPS and Heal." and not give them a say in the matter, then that's completely different. The topic itself is a gray area and a lot of opinions go this way and that way.
Ultimately it's a matter of choice, and more choices are often better than less.

Doing dungeons without CS would be awful, otherwise you're gonna be sitting around a ton, twiddling your fingers. Sure you can dps without it but the spells lack such punch without it. Even the game encourages you to dps as a healer.
See SE? You make people lazy. Please let 3.0 be the very last addition for new to MMO players or we'll have more of these requests.
This is a rediculous request I might add.


Cleric Stance + Presence of Mind + Holy Spam is so freaking gratifying. Like, it satisfies my visceral need as a healer to destroy mob group things to bits.
Don't you take this away from me. Don't. You. Dare.

Scholar was basically built as a healer/dps hybrid. People who complain about wasted mp forget that sch can restore massive mp using cleric stance + energy drain if they need it, not to mention, eos/selene takes care of a good amount of healing while a scholar can dps.

I'd still dps whether or not CS exists. Any damage is better than none and like what else are you going to do? It just will make our damage that much less and is a pointless change.
You want to have healers not dps during dungeons? Then make dungeon content actually require some non trivial amount of healing... Seriously nerfing our dps output isn't going to change anything.


Healer = "someone who purports to aid recovery from ill health"
Destroy = "put an end to the existence of (something) by damaging or attacking it."
Those two concepts don't seem to align just right...


I meaaaaaan, technically doctors are healers of people who also destroy bacteria, viruses, etc. I am helping heal and protect my peeps by destroying things that would hurt them.
It's all about perspective! But mostly I just get bored standing around waiting to cast cure 1 over and over.
Think of Holy like my antibiotic and the mobs are my bacteria~
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