Hm, I really ought to show my spreadsheet model if I'm going to throw numbers around, but it's not particularly robust, and AFAICT it's mostly in "the right ballpark" than amazingly accurate; it's got a skill speed (~2.43s GCD) and a crit rate (~13%) hardcoded in, and everything's aligned to the GCDs ^^;;

If you have a dragon kicker, and if Twin Snakes only falls off for one GCD, it should be ~0.7% improvement over alternating (without factoring in auto-attacks, and absolutely no ToD). I have no idea what kind of skill speed that would take (other than "lots"), but any more GCDs falling off and you lose it on a Bootshine.

Quote Originally Posted by Ricdeau View Post
This seems around what I saw when actually testing. I think I had around 5% loss overall if not slightly more.
Sounds a little more extreme than what my model would predict. But it's over 1% expected loss regardless, and that's the sort of difference that should be enough to balk at.