I don't understand the people that say it takes them so long to teleport in, with load times, that the mark is dead before they arrive? Why are you porting in, surely you were already in the zone, scouting round?
LFM leechers QQ
I don't understand the people that say it takes them so long to teleport in, with load times, that the mark is dead before they arrive? Why are you porting in, surely you were already in the zone, scouting round?
LFM leechers QQ
In hunt parties I've been in we have people scouting all potential marks in more than one zone. What would be the point in having the entire party search just one zone when more than one area is open? Of course when a mark is found it's announced to the group and everyone heads to that location.
Because two hunt marks are never, ever, under any circumstances open at the same time and will have people in a hunt party scouting multiple areas, right?
Seriously, people, THINK before you post...
Yup.. the park and porters waiting on LS notifications are the ones feeling the burn. Hasn't been much sympathy on my server for their outbursts. If you want the hunt rewards, get to huntin'. I think the shortened pull times in Hunts 2.0 has actually decreased the drama we were getting the first go-around when people thought they could make it waiting on LS shouts.
Now it's pretty much understood that unless you're hunting, you're not getting. Simple.
And as for multiple marks spawning... the active hunt parties have actually been quite cordial in coordinating the order to hit 'em. Again... this was a problem much more prevalent in Hunts 1.0.
I was in Lower LaNoscea the other day, looking for the A rank when it spawned across the zone. I didn't make it half-way across before it was dead.Yup.. the park and porters waiting on LS notifications are the ones feeling the burn. Hasn't been much sympathy on my server for their outbursts. If you want the hunt rewards, get to huntin'. I think the shortened pull times in Hunts 2.0 has actually decreased the drama we were getting the first go-around when people thought they could make it waiting on LS shouts.
Now it's pretty much understood that unless you're hunting, you're not getting. Simple.
I assure you, you can be doing EVERYTHING in your power to hunt and help report hunts and still get fucked over by people pulling early.
There's no excuse for not waiting ~60 seconds or so for people to show up. People have been showing each other that same courtesy for a while now, and the whole purpose of hunt LSs is to inform players of hunt spawns so they can GET THERE in time.
We have people on our server who pull early just to troll and then aggressively mock the people that got there seconds too late.
Like I said, we NEED HP scaling. 10 people? Mob takes ~2 mins to kill. 1,000 people? Mob takes ~2 mins to kill.
Last edited by RichardButte; 01-28-2015 at 02:00 AM.
I understand... there are going to be some really crazy early pulls (some by accident even). Plus... LLN has a lot of ground to cover. I generally just port to Costa and hoof it from there for the northern spawns.
The other trouble is that there are people using GuildWorks or other 3rd party apps, apps that will inform them as soon as someone with the app comes within range of the monster, giving them an advantage over the hunt LSs, even.
And like I said, we have trolls who pull early JUST to piss people off...
This is the same thread from like three months ago!
It's this simple: Early pulling isn't against the rules, but it does piss off half the server, and it's pointless to do. And yes, "early pulling" is real, just like "rude behavior" is real. But, just like being rude, it's not against the rules.
Also, over-the-top public shaming is bad. Whiny shouts when the mob dies from an early pull are bad. They don't help anything. However, a simple "so-and-so pulled, just fyi" isn't bad at all. All pulls happen in public, so to speak, so there's no harm in simply stating who pulled.
Early pullers need to live with the social consequences, and people who are more selfless in their hunts need to realize they'll get dicked over by early pullers. There will also be a handful of players who will just troll the crap out of everyone by immediately face pulling everything. Again, that's just online gaming. Trolls be trollin.
Early pullers also need to realize they're directly responsible for the growing tend of "parked leeches" waiting in each hunt zone. Try hunting late at night, when the early pullers have all gone to bed, and you'll find the majority of hunters scouting zones (as they should be) with very few people parked and waiting -- because nobody's freaked out about putting in the effort to hunt and then missing out on seals because the mark dies in less than a minute.
That said, contributing to a negative hunt culture isn't against the rules, either.
Whatever your style of hunting may be, just be man (or woman) enough to own it.
It actually doesn't occur at every single mark ever... late, late at night, hunting is very cooperative and pleasant. Could be that people wait longer for pulls, or it could be that all the kids are in bed. Whatever the reason, it's a different atmosphere when pulls slow down.Yes because QQ ONLY ever occurs when people were scouting the other area, and certainly not at every single mark EVER
Last edited by Thayos; 01-28-2015 at 02:20 AM.
Yes because QQ ONLY ever occurs when people were scouting the other area, and certainly not at every single mark EVER
The Aetheryte leeches are pretty annoying too. I found it humorous the other day when a ET mark went undiscovered for nearly an hour because 99% of the "hunters" were camped at the port, while only a few were actually doing the legwork.
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