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  1. #1
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Yup.. the park and porters waiting on LS notifications are the ones feeling the burn. Hasn't been much sympathy on my server for their outbursts. If you want the hunt rewards, get to huntin'. I think the shortened pull times in Hunts 2.0 has actually decreased the drama we were getting the first go-around when people thought they could make it waiting on LS shouts.

    Now it's pretty much understood that unless you're hunting, you're not getting. Simple.

    And as for multiple marks spawning... the active hunt parties have actually been quite cordial in coordinating the order to hit 'em. Again... this was a problem much more prevalent in Hunts 1.0.
    (0)

  2. #2
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Mercutial View Post
    Yup.. the park and porters waiting on LS notifications are the ones feeling the burn. Hasn't been much sympathy on my server for their outbursts. If you want the hunt rewards, get to huntin'. I think the shortened pull times in Hunts 2.0 has actually decreased the drama we were getting the first go-around when people thought they could make it waiting on LS shouts.

    Now it's pretty much understood that unless you're hunting, you're not getting. Simple.
    I was in Lower LaNoscea the other day, looking for the A rank when it spawned across the zone. I didn't make it half-way across before it was dead.

    I assure you, you can be doing EVERYTHING in your power to hunt and help report hunts and still get fucked over by people pulling early.

    There's no excuse for not waiting ~60 seconds or so for people to show up. People have been showing each other that same courtesy for a while now, and the whole purpose of hunt LSs is to inform players of hunt spawns so they can GET THERE in time.

    We have people on our server who pull early just to troll and then aggressively mock the people that got there seconds too late.

    Like I said, we NEED HP scaling. 10 people? Mob takes ~2 mins to kill. 1,000 people? Mob takes ~2 mins to kill.
    (0)
    Last edited by RichardButte; 01-28-2015 at 02:00 AM.