Page 1 of 2 1 2 LastLast
Results 1 to 10 of 39

Hybrid View

  1. #1
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I wanna know whats the regular job for dark knight.

    Swordsman or are they going gladiator and then advance job.
    (0)
    Last edited by HeroSamson; 01-26-2015 at 04:10 AM.

  2. #2
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by HeroSamson View Post
    I wanna know whats the regular job for dark knight.

    Swordsman or are they going gladiator and then advance job.
    They have explicitly stated that DRK, Machinist, and Astrologian will not have base classes.
    (0)

  3. #3
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HeroSamson View Post
    I wanna know whats the regular job for dark knight.

    Swordsman or are they going gladiator and then advance job.
    Quote Originally Posted by kyuven View Post
    They have explicitly stated that DRK, Machinist, and Astrologian will not have base classes.
    Ya Dark Knight, machinist, and Astrologian are the new breed of Jobs for FF14ARR and most likely future Jobs may follow their design for no classes.

    These 3 new Jobs will start out as Jobs and will not have classes. This does not mean that they're removing the class system but instead they are only making Jobs now that will not have their own class. Current Classes in the game will still remain in FF14ARR.

    However, being pure Jobs that means certain things may be limited such as Retainers may not become DK, Mach, and Astro. Along with that these Jobs may only be allowed to maintain only 2 classes for their cross-skills.

    Another is that these Jobs have been mentioned that new characters/new players will not be able to start out as DK, Mach, and Astro just like how Rog/Nin unlock functions but the only requirement to unlock these 3 Jobs is to Unlock Armary System and find/reach their Job Trainer (there is no Main Story requirement so new characters and go right into these 3 Jobs even if they are in 2.0 Main Scenario). Their Job Trainer location is unknown for now so they can be placed anywhere once 3.0 is released due to being Job Trainers which are not bound to City-States, unless lore demands it, like the Class Guild Trainers but their location may affect players ability to access these trainers if they are placed into certain places like the new Sky Continent or a area surround by high level enemies.

    Depending how they handle this new set up it is possible DK, Mach, and Astro may or may not provide new cross-skills. If these 3 New jobs do not provide cross-skills it may be setting up Gla, Pug, Mar, Thau, Cnj, Acn, Arc, Lnc, and Rog as the main source for cross-skills which would drive people to go back to these 9 classes to obtain any future cross-skills released in the lvl 50 or higher levels.
    (0)
    Last edited by EdwinLi; 01-26-2015 at 05:17 AM.

  4. #4
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by HeroSamson View Post
    I wanna know whats the regular job for dark knight.

    Swordsman or are they going gladiator and then advance job.
    Neither?
    They're a Dark Knight from the start
    (0)

  5. #5
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    AST has to have BLM or it will be gimped to the max. Swiftcast is too OP.
    (0)

  6. #6
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I think DRK is going to use ROG as one of its base classes for Perfect Dodge and Goad. They had mentioned it was going to be a parry/evade tank so that makes some sense to me.
    (0)

  7. #7
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VanilleFang View Post
    AST has to have BLM or it will be gimped to the max. Swiftcast is too OP.
    But if AST has its own version of Swiftcast and has Tha Swiftcast at the sametime then it will have Double Swiftcast.

    Now that will be a Super OP Healer Job!

    Jokes aside:

    If that kind of thing happens then AST would run WHM and SCH out of Buisness for having two swiftcast like skills.

    Quote Originally Posted by Giantbane View Post
    I think DRK is going to use ROG as one of its base classes for Perfect Dodge and Goad. They had mentioned it was going to be a parry/evade tank so that makes some sense to me.
    I don't recall what type of tank DK may be since the only info we got during the revealing was this...

    (0)
    Last edited by EdwinLi; 01-28-2015 at 11:56 AM.

  8. #8
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by EdwinLi View Post
    \I don't recall what type of tank DK may be since the only info we got during the revealing was this...
    When discussing it at some point during that show, he said something about the DRK play style would be a parry/evasion tank with dark magic powers.

    It was in the original batch of info that came out from the show when it was announced, I'm not going to go find it.
    (0)

  9. #9
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Giantbane View Post
    ---
    Oh that where it was mentioned. While interesting thing to note I'm a bit concerned how DK would work as a Tank. There is a lot of big hitting attacks that tanks must face and not all can be parry/evaded.

    I hope there is a proper type of mitigration or HP boost in their Tank Stance to balance out the factor with unavoidable skills.
    (0)

  10. #10
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    I don't believe any of the new classes are gonna have cross skills. I think they will get their own version of needed skills from the original classes. I hope so, because like I believe that these jobs need to be more unique, not feel like cookie cutter jobs. I want variety in not only the Jobs but also the functionality of the jobs. SE, give us something with these jobs to make them unique so as to have many different playstyles and builds.
    (0)

Page 1 of 2 1 2 LastLast