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  1. #1
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Murugan View Post
    It is considerably more noticeable when you are tanking if you have to heal yourself at any length. What it does basically is make pummel hard to justify using. I have quite a bit of MP for a pugilist, but in a long fight I'll run low if I am using both and curing myself at all.

    As for the topic I don't think we were nerfed, I think balance wise in comparison to other melee in both DD and tanking we fare better after the patch than before.
    I'll agree with that, but at the same time, I rarely wind up healing myself as tank with actual cures. Second Wind, Accomplice, and front-loading aggro abilities means my healers can get to healing sooner. As for healing yourself as DD, well, sheathing your weapon solves everything.
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  2. #2
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Viridiana View Post
    I'll agree with that, but at the same time, I rarely wind up healing myself as tank with actual cures. Second Wind, Accomplice, and front-loading aggro abilities means my healers can get to healing sooner. As for healing yourself as DD, well, sheathing your weapon solves everything.
    There are certain situations where tanks need to heal themselves, but for the most part you are right. It certainly doesn't make the class broken, or any less useful. With the new faster recast on Second Wind we definitely came out ahead in that bargain as well.
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