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  1. #1
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    For most content in the game, the moment ranged dps is equal to or better than melee dps, melee dps becomes a liability in comparison. They are then no longer needed for anything other than melee LB.

    Though composition has changed since the beginning of ARR. It used to lean more towards 2 casters, brd and 1 melee. Now it's 2 melee, 1 caster and a brd.

    It just happens to be the content available is melee friendly. Also, the people playing melee classes to their fullest are getting in as much uptime as possible every chance they get. Hopefully ranged dps don't ask for buffs, because as soon as content goes back to being less melee friendly, melee dps will be getting out shined and then start asking for buffs.

    Then another viscious cycle will start and continue.

    Edit: most melee players that I know tend to not like having more than 2 melee dps in a party. It starts to feel crowded around the boss. No one really cares hoe many casters are I a group most of the time. Or at least, not from what I have seen.
    (5)
    Last edited by Leonus; 01-23-2015 at 06:50 AM.

  2. #2
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Leonus View Post
    Hopefully ranged dps don't ask for buffs, because as soon as content goes back to being less melee friendly, melee dps will be getting out shined and then start asking for buffs.

    Then another viscious cycle will start and continue.
    Agreed, it is perfectly acceptable for melee DPS to do more damage than ranged; however, I do want SE to be careful about how melee friendly they make content. IMO, FCoB is very poorly designed because ALL of it is melee friendly. This is mainly because every fight tends to have high boss up time. Mix it up a little. It would be perfectly fine if 2 of the 4 fights were more friendly to ranged, so that some classes would not be getting left out consistently. *Cough SMN*
    (0)