^^ i went in a rage but you are still typing in capps....If you haven't noticed, this game is unlike most other games. This game has the highest MP costs on cures than any other game. This game determines classes by weapons. This game lets you be every class on 1 character (Only 2 other games come to mind with this). Since crafters are still "classes," they can and most likely still will be able to be leveled to max level. Thinking logically can go a long way. Also, don't try to insult me, fool. You went off on a rampage over speculation of something that the devs THINK they MIGHT want to do with something that SOUNDED LIKE a restriction but with no real EVIDENCE as to what this restriction is nor if there will even be one.
looks like we BOTH are in a rage hahahahah.
You called me a fool lol
Botanists cut trees. Carpenters make the cut wood into....more cut wood.Ok for your 1st ideas, I said I couldn't find any not boring way to have them participate in fights. Maybe you find it epic to have a carpenter win a story fight by having them cut a tree to bar the way, I seriously think it's BS and really boring and nothing could make it epic in any way.
As for them grouping with DoW/DoM and having them do specific things to win the fight is way too specific. That would make them too valuable since to win a specific fight you would absolutely need X and X DoH or DoL class with your group. Also people who only have a DoH or DoL class chose that because they probably didn't like fighting, else they would level up a fighting class. Their hot and cold mini-game is also based on chance and not on skills and opposed to fighting classes so winning a fight will come down to chance.
Doh/DoL in fights is just not welcomed. I am all for fights that involves strategy, even gimmicks, but crafters and gatherer should not be included in the design of the fights. If they want to save the world they live in, they can pick up a fighting class and join.
Peach Parfait/Khulan Angura on Gilgamesh
Anyway for laughs and giggles just answer the OP please. I will not respond to trolls.
IF we are limited to mastering/ranking/leveing One craft per toon. Would you care... thats all you have to answer.
thanks
Classic troll post.
What if they let you get max level for every craft and be able to have access to specialized recipes? What if that's what the original was about?
Peach Parfait/Khulan Angura on Gilgamesh
you...really don't understand anything do you? I'm not typing in all caps. The caps that I used are to get your attention towards those words as they are the key in this discussions. Yes, I called you a fool, but hard headed would have a been a more accurate description as we have what..39 pages of at least 3 people saying the same thing to you and you have yet to understand it.
Healer strike is ridiculously foolish and accomplishes nothing
No he didn't, I was about to say the same thing but he probably still wouldn't understand. In cases like this I've learned that Italics are a bit better for emphasizing specific words.you...really don't understand anything do you? I'm not typing in all caps. The caps that I used are to get your attention towards those words as they are the key in this discussions. Yes, I called you a fool, but hard headed would have a been a more accurate description as we have what..39 pages of at least 3 people saying the same thing to you and you have yet to understand it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.