like here if you want multiple mastered crafting classes per char.
like here if you want multiple mastered crafting classes per char.
All the people who voted for this isn't being reasonable and aren't really thinking about the broader picture. Plus I pretty sure this is set in stone this isn't something they are probably willing to change no matter how many people vote for it. Why? To add some balance in the game so everyone can't accomplish everything and makes you rely on the community to get what you need. They have to set some type of limitations and this area makes the most sense especially if they are ever going to make gil actually useful for something. In the current game everyone has millions of gil and nothing to do with other than repair their armor.
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