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  1. #301
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,607
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    Summoner should continue to use Carbuncle as the pet and have the Primals as cooldowns for a special ability, similar to how Ultima Weapon uses primal power. Carby would have Contagion, so there would be no favored Primal. This would eliminate Egis, but would that really make anyone sad? Primals should also have better interaction with DoTs and help with AoE capabilities.

    Just some ideas:


    Ifrit - Radiant Plume: a fire attack that adds a burning DoT. This is also included on Fester's list of DoTs that will empower it further.

    Garuda - Mistral Shriek: AoE magic attack that lowers enemy resistance against DoT effects.

    Titan - Geo Crush: Drains a % of damage dealt as MP. Amount of MP drained increases based on the amount of active DoTs.

    Leviathan - Tidal Roar: moderate damage and creates a whirlpool around the target that draws in surrounding enemies. Good for setting up Bane or other AoE.

    Ramuh - Rolling Thunder: main target suffers moderate damage which chains to surrounding enemies for small damage. Damage increases based on the number of enemies struck by the chain.

    Shiva - Heavenly Strike: high single target damage and freezes the countdown timer on all active DoTs for 5 secs.

    Enkindle: self buff that allows the next Primal Summon to use their signature attack for massive damage.
    (4)
    Last edited by Darkstride; 01-20-2015 at 03:45 AM.

  2. #302
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Darkstride View Post
    /slashu
    maybe having each egi out affecting your summoner skills in some way? having ifrit out makes your attacks have more pottency but with maybe slight less duration, this increasing the ammoung ot mp that aetherflow generates as well *also they need to make ifrit a bit more durable..* , having gauda increases the duration of dots and maybe a really small bonus to mp regeneration with each tick *in a small aoe perhaps?*, titan reduces the enmity you generate.. *still being a solo egi XD*

    making them more than just pets, having an egi summoned being a pet and also a stance to use.
    (0)
    Last edited by Silkerin; 01-20-2015 at 04:15 AM.

  3. #303
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,607
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Silkerin View Post
    maybe having each egi out affecting your summoner skills in some way? having ifrit out makes your attacks have more pottency but with maybe slight less duration, this increasing the ammoung ot mp that aetherflow generates as well *also they need to make ifrit a bit more durable..* , having gauda increases the duration of dots and maybe a small bonus to mp regeneration with each tick, titan reduces the enmity you generate.. or something...

    making them more than just pets, having an egi summoned being a pet and also a stance to use.
    Well, my thought was that the Carbuncles already have a good setup of "pet" capabilities. Primals don't need to be pets. They can be a summon that only materializes for their attack and then goes on cooldown. A Summoner can continue to have Carbuncle as their pet while utilizing the power of Primal summons for burst damage and support.
    (1)
    Last edited by Darkstride; 01-20-2015 at 04:20 AM.

  4. #304
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    The way they are designed, there is no possible living way I want more spells and the SMN job more focused on the pet than it already is.
    Have you ever experienced pressing Contagion 7 times and the spell not getting casted? Now, Imagine that with 4-5 more spells. Might as well change the job "Summoner" for "Frustratoner". Of course, if they fixed pet spells and made them more responsive I wouldn't have a problem then.

    What I would really like them to do about SMN is:

    1 - Possibly make the design of the summons a bit cooler (yes, the summons look terrible now..., though this doesn't concern me as hard as other people).
    2 - Fix the mana problem.
    3 - Make food affect both SMN and pet (<- this should've happened months ago not sure what the hell are they even thinking...?).
    (0)

  5. #305
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Darkstride View Post
    Well, my thought was that the Carbuncles already have a good setup of "pet" abilities. Summoner can still make use of Carbuncle for steady damage and have access to primal summons for separate powerful attacks rather than as pets.
    the thing is people REALLY want the classical shiva ifrit titan summons out, and we arent going to have that, so we get the egis, having the carbuncle as the pet and just moves from the primals as complementary.. people will really not like that
    (1)

  6. #306
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,607
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Silkerin View Post
    the thing is people REALLY want the classical shiva ifrit titan summons out, and we arent going to have that, so we get the egis, having the carbuncle as the pet and just moves from the primals as complementary.. people will really not like that
    Either way, people aren't getting the classic summons. They get Egis. And people complain about having Egis. At least this gives the power to summon the likeness of a Primal even if temporarily, and it keeps from having one summon that is always better than the rest. I think there are actually a lot of players who would like to have continued access to Carby as a SMN. Regardless, you can never please anyone all the time. Any sort of change will have people complaining just as much as they do now.
    (1)

  7. #307
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    This job is dead until they completely make them like in past games (excluding FFXI). They need to be in they were in FFV-FFX
    (3)

  8. #308
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Darkstride View Post
    snip
    I like how these all work for the example abilities.

    One very strong point that is being brought up a lot, is this:
    Let Summoners rotate what Primal they're using to make it a unique encounter to encounter Job that stays fresh because it's constantly shuffling up how it plays.

    It would probably end up being the most dynamic job in this game for years to come if it actually ended up working like that, and no one should be against having a Job that can adapt and change based on the fight it's in at the time.

    One small thing I liked in XI personally to bring it up for a sec, was the days of the week. Firesday, Iceday, and so on, the names weren't hugely creative, but they played a very important role with Summoners. Each day would have a respective element tied to it, so if it was Firesday, and you summoned and used Ifrit, his MP Perpetuation cost would be lowered, and he would do more overall damage. Meaning you could have him out for longer, and he would be a lot more powerful on that day. While conversely, Shiva would be weakened on Firesday. This was made true for all the Avatars.

    We really do need something like this for Summoner considering the eventual repertoire of summons we will have, there needs to be a nice setup of swapping them around to be as effective as possible in the field so we're always using the best one for the situation.
    (2)
    Quote Originally Posted by Megido View Post
    haha, this guy

    There are weird people, noobs, and then there are weird noobs. Huntington you are the super rare one-person-a-forum weird noob, made HQ by using low grade materials.

  9. #309
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Summoner needs the enkindle cooldown shortened. Also the animation for enkindle needs to be spiced up. Get the egi or something a bit better have some flashy move.
    (2)

  10. #310
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ghastly View Post
    This job is dead until they completely make them like in past games (excluding FFXI). They need to be in they were in FFV-FFX
    ... a 1-4 min unskippable cutscene everytime one is cast?
    (4)

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