Quote Originally Posted by Winterclaw View Post
You're solutions are bad (false alternatives) and worse (allowing all the summons but giving them a crippling cool down).



Solution 3, only one summon can be equipped or used at a time. Like pokemon, you want to use a different summon, you have to put the first one away.
Could you just stick to suggesting alternatives instead of calling other people's ideas "bad". It's quite annoying as a corrective term.

SMN can have most these mechanics and decent damage, why must everyone auto assume it's going to be OP out the gate?

Every job/class goes through adjustment phases: in FFXI's case the devs hindered SMN not by nerfing their DMG but instead they weren't given enough options.

Looks like topic is going good just keep it mature and decent please.