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  1. #10
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Miburo View Post
    Which is wrong. You called people bad who aren't bad. You can be a mega-boss frontline healer and not get any kills. Zero.
    Good Healers contribute more than just HP Restored and can get kills by virtue of that alone. I wasn't saying good Healers always get multiple kills per round, or that they should focus on DPSing, I was simply saying that good healers can get kills period. It's the mindset of "We lost Clerics Stance, we can't attack now" that both confuses me and lead to me making that statement. Healers can do damage and can kill in Frontlines. Losing Clerics Stance did not change that fact, it simply nerfed a Healers ability to do so, it's still more than possible. I am really not arguing that healing or support are less important, I'm simply saying that Healers have opportunities to deal damage in Frontlines and the good ones take those opportunities. If you're not trying to deal damage when healing isn't a priority then I honestly don't know what you're doing after resistances build...

    You're really oversimplifying matters as far as I'm concerned. With seven other party members around me am I likely to get a kill? No, not really. I've been in plenty of situations where I wasn't surrounded by my entire party though. Christ, I've been in enough 1v1s... I suppose that's less about being a good <role> and more about just being good enough at Frontlines to not let people ignoring OP be enough to lose you it though. If every single encounter in Frontlines was an 8v8 you'd have a point, I've played enough Frontlines to see plenty of other scenarios play out, though.

    As for these Achievements encouraging bad play, did the Drone/Node Achievements encourage A and C to abandon their locations in favour of Mid? The Achievements may also be more reasonable for DPS, but they're still fairly big Achievements. 5,000 enemies slain? Unless that's counted as a group that's going to take a fair amount of time, even for a DPS... Even if SE goofed and they're for individual kills, I really don't see them having the power to make people actively aim to lose... If Achievements had that kind of power everyone would be a Tank for their Warlion. I'm sure a few individuals will deem the Achievements worthy enough to refuse being a Healer instead, but no where near enough to actively have an impact on the majority of matches...
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    Last edited by Nalien; 01-19-2015 at 05:31 AM.