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  1. #21
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    OMG NERDS!

    Anyways, I doubt that dragon is Bahamut, kinda too slim and longer neck. Bahamut usually have short neck, almost devil look. The story is way too spread out over the levels, and the fact that all you have to do is click on the map to go where the ??? makes people not pay attention to the story at all and just skip thru it until cutscene time. It feels very unfinished and full of plotholes. I doubt people can recall what exactly happened from starting your character till rank 46, especially, if you took that long break/aka quit until 1.18.

    It's like fighting crime, full penetration, fighting crime, then full penetration, just nonstop fighting crime, then full penetration and then it just sort of ends. Just brilliant storytelling.
    (1)

  2. #22
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    Quote Originally Posted by Dyne View Post
    It's like fighting crime, full penetration, fighting crime, then full penetration, just nonstop fighting crime, then full penetration and then it just sort of ends. Just brilliant storytelling.
    Honestly, wat?

    But.. yeah.. I'm hoping they're going to condense the current mission set down to finish at like 30, and then we'll move onto new more fun challenging missions after that
    (4)

  3. #23
    Player
    Rhomagus's Avatar
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    Limsa Lominsa
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    Rhomagus Asclepiot
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    Ragnarok
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    Quote Originally Posted by Platinumstorm View Post
    My internet is crappy and rather than disconnecting/having my pc crash on my 4th levequest between yesterday and today, all for guild marks, mind you, I thought I would come here and talk about dead ends in the FFXIV mission quests.

    I'm not a crazy lore buff, so some of what I say is purely speculative and could be wrong.

    First up I would like to talk about the release of the eikons from the "explosion" that ensued after the death of Bahamut and the Garlean airship. Unfortunately, it's really difficult to tell if the explosion was a result of Bahamut, the airship, or something within or beneath the Mor'dhanan lake. Either way, the eikons/primals were somehow released.

    This brings up the first problem with FFXIV and its story. Bahamut is dead, and I'm not really sure anyone likes this; it seems weird and is something I would consider would reverse itself in the future, which pretty much brings up the basis of this post.

    The second thing to discuss are the items that are found in the Ul'dahn and Lominsan storylines. In the Lominsan storyline, an artifact of some kind has the ability to control aspects of "Leviathan".

    Likewise in the Ul'dahn storyline, the characters are investigating a threat, and when one of the characters decides it's worse than the Garleans, the story instantly focuses on a "mysterious horn", which to me is very similar to the artifact in the Lominsan storyline.

    Unfortunately, Gridania doesn't fit well into this storyline because well.. they fought a prismatic elemental.. grats guys.

    After the storylines drop the main characters and remain unresolved we jarringly join the main storyline involving the beast tribes.

    During this storyline, we're introduced to the best, or second best, monster model in the game, the Ascian.

    For those of you who don't know or don't remember, Ascian = death.

    Our Ascian friend first made his appearance in the mission "Toll of the Warden", which you can read about here.

    http://ffxiv.gamerescape.com/wiki/Toll_of_the_Warden

    The appearance of the Ascian comes at a time where the Amajaljjaja [normally I just throw the letters "a", "m", "j", with one "l" together to describe them, but their official name is Amalj'aa clan] and the Ixali [that's my plural form for them] are pretty intent on summoning their respective primals there and now [Ifrit and Garuda].

    It's mentioned that everyone is going to die when either are summoned, although I guess that didn't matter a few quests later when Ifrit is summoned, but the Amalj'aa don't seem to care, and neither do the Ixali.

    Anyhow Mr. Ascian shows up, in a seemingly random display and suddenly everyone is scared of dying.

    That's pretty much the extent of Ascian lore - they have a name, look like death, and they scare the beastclans more than the eikons.

    Later, Ifrit talks about not worshiping false gods, which seems to indicate that eikons seem to consider themselves gods, but this is never expanded upon, and therefore I'm considering it completely random text for my purposes.

    Trying to be optimistic on the storyline [cynicism will come at the bottom - I promise it's there for you!] I decided to attempt to tie it all in together in a horribly speculative discussion.

    Speculation:
    The death of Bahamut caused the release of the eikons. The eikons were either the composition of Bahamut, or they were being used as energy to power the amazing airship power of the Garleans, but for my purposes I'm going with Bahamut.

    Each of the antagonists within the Lominsan storylines seem to have evil purposes that don't exactly get revealed, but it's known to not be Garlean in nature. These intentions may be tied to the eikons, since at least one of the artifacts has some control of Leviathan.

    Bringing the Ascian randomly into play may have a purpose too:
    It would be interesting if the Ascian is searching for the souls of the primals to resurrect Bahamut. This solves some problems because no longer is the Ascian random in nature, it solves the problem of Bahamut being dead, and it would explain why the beastclans have no fear of the primals, but fear the Ascian.
    This is not a good theory because the Ascian actually has a name, and it's referred to as "an Ascian", suggesting more than one.

    So that's my speculation.

    Taking it a step further, resurrecting Bahamut might actually have a purpose to the three nations, which would be a reason to try and attack Ifrit seemingly randomly.

    Garlemald seems overbearing in power, and I can't even imagine how the three nation states can even hope to combat the Garlean airpower. I mean what are they going to do, shoot arrows at them? Only Bahamut seems to give them hesitation.

    As for the antagonists in the early quests, perhaps both of them wanted to wield some sort of revenge against Garlemald.

    Cynicism on the speculation, and cynicistic [this isn't a word yet] speculation:

    FFXIV was rushed out of the gate years too early. The Lominsan storyline, at its point, was clearly polished more than the Ul'dahn or Gridanian storyline, and it has some of the most epic parts in the game. Ul'dah and Gridania have nothing at all in comparison to its quality.

    It seems to me that the idea would have been to have one eikon per main storyline with Leviathan, Ifrit, and Titan [each of which have models that were shown prior to launch].

    At some point I think someone went lulz, there is no time to finish the story - let's come up with a new combined storyline. Frankly, there are some immensely dull moments in the combined storyline, and it's shocking that some of those quests even made it into the game as they advance the story by one line and are immensely anticlimactic. What seems to be happening with the deaspected crystals is an extension of the crystal problems between the beasttribes, but it's difficult to predict at this point, or if that's even tied into the upcoming devastation.

    I think that the writers of the story had something finished, I just don't think it's what ended up being shown to players.

    I hate how scattered the lore is in this game. I have no grand finale to this, that's just what I thought might be scrapped up from what's in the game. Feel free to tear holes into anything I said.
    Love the post and I love the lore. I just wish they'd put more into it. I'm not sure how I feel about resurrecting The Bahamut in Mor Dhona. I'm down for a resurrection/alternative version coming later to mess some stuff up.

    You're spot on when it comes to writing the Ascians. "Hey everyone! Fear this, it has a skull lol." *end scene*

    The city state storylines look like they are being completed via the Grand Companies. For new players this is great as they can pick up where they left off. For us veterans it's like... "Where the hell did this Miqo'te come... oh ya, Y'shtola. You actually exist, I totally forgot about that. Group hug!"

    What I think they've done well is create a myriad of groups/factions that serve against each other and you can't quite put your finger on what's good and what's evil. The pull between Limsa freemen and the Musketeers, combined with the Kolbolds, the Garleans, Ishgard's dragon infestation, differences between the nations, the Twelve and Eikons make for a pretty fun game of literary pinball.

    They have yet to include racial differences or clan differences. On the official site the Elezen supposedly saw the Hyur migration as "tantamount to invasion" but none of that "bad blood" is really touched upon in game. The only lore difference between the clans is read from an NPC in each nation. They touch on some possible conflicts that could arise but as of right now it seems that clan choice is purely visually aesthetic and minimally lore driven.
    (2)

  4. #24
    Player
    Rhomagus's Avatar
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    Quote Originally Posted by Sephr View Post
    Honestly, wat?
    I have no clue either but I can't stop laughing. Seems like that came out of nowhere.
    (1)

  5. #25
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    Betelgeuzah's Avatar
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    Captain Lalafist
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    Odin
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    Quote Originally Posted by Anima View Post
    That's some nice piece of information there, It all sounds Interesting.
    So Beast Trie<->Primal?

    Goblin<->???
    Kobolds<->Titan
    Amal'jaa<->Ifrit
    Ixaal<->Garuda
    Sahagin<->Leviathan
    Sylph<->Ramuh
    Qiqirn<->???
    Gigas<->Shiva
    You forgot one.

    Dragons<->The Wyrmking.

    He was mentioned in one of the 1.16 or 1.17 quests. He leads the dragon tribe and I guess he is supposedly the strongest primal. Obviously he would be Bahamut.

    The Mor Dhona wreck leads me to believe the Garleans wanted to take out Bahamut (they were on the way to Dravania from the looks of it) but were stopped by this dragon with no name.
    (2)

  6. #26
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    Anima's Avatar
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    Blazel Nox
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    Masamune
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    Lancer Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    You forgot one.

    Dragons<->The Wyrmking.

    He was mentioned in one of the 1.16 or 1.17 quests. He leads the dragon tribe and I guess he is supposedly the strongest primal. Obviously he would be Bahamut.

    The Mor Dhona wreck leads me to believe the Garleans wanted to take out Bahamut (they were on the way to Dravania from the looks of it) but were stopped by this dragon with no name.
    Thanks for reminding! Although as someone said, This "Unknown" resembles Shinryuu a bit. If you look on his physical body, Its long and slender, kind of how Shinryuu looks. Although this is just some guessing :P
    (1)

  7. #27
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    Quote Originally Posted by Rhomagus View Post
    The city state storylines look like they are being completed via the Grand Companies. For new players this is great as they can pick up where they left off. For us veterans it's like... "Where the hell did this Miqo'te come... oh ya, Y'shtola. You actually exist, I totally forgot about that. Group hug!"
    I could see this too, however I'm a bit concerned about the fact that so far (I know it's only the verrrry beginning) the grand company missions are identical for all 3 nations, and they appear to be going off on a new story tangent concerning the Archons and Meteor rather than dealing with the issues of each individual city.

    To me, ideally, we'll end up with a grand company storyline, the main story vs. the garlean empire AND a home-nation storyline that doesn't necessarily have to be as large and sweeping as the others but could help you to get a feeling for the cities and their backgrounds as well as the problems that trouble them specifically.
    (1)

  8. #28
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    Betelgeuzah's Avatar
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    It should be identical as long as the companies can't be switched easily (beyond the current rank, basically).

    As this is a single character MMO, if you make us choose there shouldn't be too dire of a consequences.
    (1)

  9. #29
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    Quote Originally Posted by Betelgeuzah View Post
    It should be identical as long as the companies can't be switched easily (beyond the current rank, basically).

    As this is a single character MMO, if you make us choose there shouldn't be too dire of a consequences.
    That's true, I guess with the current system it's just very obvious that it's the same because you can do them all.

    That said, I still think each city's story should be fleshed out properly, and everyone should be able to complete them.
    (1)

  10. #30
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    Platinumstorm's Avatar
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    Chardut Mazzma
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    Quote Originally Posted by Sephr View Post
    I could see this too, however I'm a bit concerned about the fact that so far (I know it's only the verrrry beginning) the grand company missions are identical for all 3 nations, and they appear to be going off on a new story tangent concerning the Archons and Meteor rather than dealing with the issues of each individual city.

    To me, ideally, we'll end up with a grand company storyline, the main story vs. the garlean empire AND a home-nation storyline that doesn't necessarily have to be as large and sweeping as the others but could help you to get a feeling for the cities and their backgrounds as well as the problems that trouble them specifically.
    I agree with you here compared to the other person. I think the three [actually four] main characters were thrown back into the story simply because players can associate with them, and it helps develop them as characters further. I don't think this is a continuation of the original storylines for each nation.
    (3)

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