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  1. #1
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by DNO View Post
    hes a joke its so funny.

    I also find it funny tat they believe i am so crafty with my words that i completely brain washed people into voting LMAO (i have DA POWER!!!!). i guess people are so stupid according to them that they can not think on their own unless i word it correct!!!! lmao!

    I really believe people are smart and understand that if you want to master each craft and u are limited to 1 craft THEN YOU NEED A MULE!!

    How esle can i word it?

    O well im not changing it so i guess i will stop here of the title but the thread will keep going!!!!
    Yes you are crafty and influencing people into voting for the 1st option. I would vote for the 1st option as well if I didn't have a brain and had to ability to think. What you are suggesting is:

    1- keep the current system
    2- be able to only LEVEL one craft to max

    The #2 is clearly less attractive BUT nowhere did they said that "mastering" a class would be the ability to level it to max level. You most likely will still be able to level all DoH classes to max but mastering one will allow you to craft special recipes.

    Where is your vote option for that?

    This thread is really awful anyways, you never seem to read what countless people are writing about the fact that you need to calm yourself and that you are basing all your debate on something that you don't know the specifics and that was not even confirmed.
    (1)

  2. #2
    Player
    Darium's Avatar
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    Jun 2011
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    Gridania
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    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by Perrin_Aybarra View Post
    The #2 is clearly less attractive BUT nowhere did they said that "mastering" a class would be the ability to level it to max level. You most likely will still be able to level all DoH classes to max but mastering one will allow you to craft special recipes.
    Agreed, mastering a class might have nothing to do with ranks, along the same lines as jobs for combat classes. However, would you still be for the job system if SE told you you could only choose 1 job? How would you like to have to choose between being a BLM forever or being a PLD forever?
    (0)

  3. #3
    Player
    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Darium View Post
    Agreed, mastering a class might have nothing to do with ranks, along the same lines as jobs for combat classes. However, would you still be for the job system if SE told you you could only choose 1 job? How would you like to have to choose between being a BLM forever or being a PLD forever?
    Well in my opinion they could let you be every job but only master one. Which I would be OK with as well. The same as being able to level all DoH classes but master only one.

    They can implement a quest to "unmaster" a DoW/DoM job or a DoH class if you feel unhappy with it afterwards.

    Edit: Same goes for DoL, they could let everyone be every DoL but master only one which would allow them to find rare mats while gathering.

    So every char could be every classes/jobs but could only master 1 Job, 1 DoH and 1 DoL. With like I said the option to go through a quest to unmaster it if you ever feel like you made the wrong choice.
    (2)

  4. #4
    Player
    Darium's Avatar
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    Gridania
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    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by Perrin_Aybarra View Post
    Well in my opinion they could let you be every job but only master one. Which I would be OK with as well. The same as being able to level all DoH classes but master only one.

    They can implement a quest to "unmaster" a DoW/DoM job or a DoH class if you feel unhappy with it afterwards.

    Edit: Same goes for DoL, they could let everyone be every DoL but master only one which would allow them to find rare mats while gathering.

    So every char could be every classes/jobs but could only master 1 Job, 1 DoH and 1 DoL. With like I said the option to go through a quest to unmaster it if you ever feel like you made the wrong choice.
    ^^ THIS, I'm ok with. If you are going to force "mastery" then force it for everyone.
    (0)

  5. #5
    Player
    Perrin_Aybarra's Avatar
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Darium View Post
    ^^ THIS, I'm ok with. If you are going to force "mastery" then force it for everyone.
    They could make it look very attractive this mastering business so that you actually feel rewarded for mastering as opposed to penalized.

    1 mastering per type of class (DoW/M, DoH, DoL) so 3 mastering per character. I think it could open up a lot of interesting mechanics, like your party crafting idea, which I find very interesting.
    (0)

  6. #6
    Player
    Darium's Avatar
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    Gridania
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    Character
    Darium Ashaman
    World
    Ragnarok
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    Leatherworker Lv 30
    Quote Originally Posted by Perrin_Aybarra View Post
    They could make it look very attractive this mastering business so that you actually feel rewarded for mastering as opposed to penalized.

    1 mastering per type of class (DoW/M, DoH, DoL) so 3 mastering per character. I think it could open up a lot of interesting mechanics, like your party crafting idea, which I find very interesting.
    I completely agree. My problem with this "speculation" has always been that it focused on DoH only. Mastery is a great concept but it should be "spread across the board", so to speak.
    (0)

  7. #7
    Player
    Zkieve's Avatar
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    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    They could make it look very attractive this mastering business so that you actually feel rewarded for mastering as opposed to penalized.

    1 mastering per type of class (DoW/M, DoH, DoL) so 3 mastering per character. I think it could open up a lot of interesting mechanics, like your party crafting idea, which I find very interesting.
    This mastering theory is pure speculation.
    Sorry if i think in something more realistic like the system ffxi had, when we speak about having 1 mastered class per char only.

    never the less armory system =/= 1 mastering per char.

    Also , dont even go there (DoW-DoM), i dont want to even THINK they would limit yourself to only 1 mastery option per char.Thats a discussion for another time.The moment they do that is the moment i terminate my account.

    Having this limitation on DoH DoL is somethin (while im strongly agisnt it) i can live with.
    On Dow or DoM? not in this life time.
    (0)
    Last edited by Zkieve; 08-02-2011 at 11:23 PM.

  8. #8
    Player
    Darium's Avatar
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    Gridania
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    Darium Ashaman
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    Ragnarok
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    Leatherworker Lv 30
    Quote Originally Posted by Zkieve View Post
    Having this limitation on DoH DoL is somethin (while im strongly agisnt it) i can live with.
    On Dow or DoM? not in this life time.
    I understand why you feel that way. You play the game for the combat classes. You would be PISSED if they limited you in that regard.

    I play the game for the DoL and DoH. I would be PISSED if they limited me in that regard.
    (1)
    Last edited by Darium; 08-02-2011 at 11:31 PM.

  9. #9
    Player
    Perrin_Aybarra's Avatar
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    Character
    Rand Al'thor
    World
    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Zkieve View Post
    This mastering theory is pure speculation.
    Sorry if i think in something more realistic like the system ffxi had, when we speak about having 1 mastered class per char only.

    never the less armory system =/= 1 mastering per char.

    Also , dont even go there (DoW-DoM), i dont want to even THINK they would limit yourself to only 1 mastery option per char.Thats a discussion for another time.The moment they do that is the moment i terminate my account.

    Having this limitation on DoH DoL is somethin (while im strongly agisnt it) i can live with.
    On Dow or DoM? not in this life time.
    While it is indeed speculation on my part as well as yours, they said that they would never do any change that would force people to reroll or alter a char in any way.

    Also, my speculation is done with the armoury spirit in consideration. The armoury system is what allows you to level any class (be it DoW/M, DoH or DoL) to max level. Being able to master only one per type of class would still go along the lines of the armoury since you will still be able to level ANY job/classes to max level and play them, but you'd specialize in only 1 of each.

    Anyways, I don't have special insight in Yoshi-P's head so what i am saying is also pure speculations. It just goes to prove that the OP (and everyone) should just chill out and let it go until something is confirmed or we get more specifications on what they plan to do.
    (0)

  10. #10
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    Quote Originally Posted by Zkieve View Post
    This mastering theory is pure speculation.
    Sorry if i think in something more realistic like the system ffxi had, when we speak about having 1 mastered class per char only.

    never the less armory system =/= 1 mastering per char.

    Also , dont even go there (DoW-DoM), i dont want to even THINK they would limit yourself to only 1 mastery option per char.Thats a discussion for another time.The moment they do that is the moment i terminate my account.

    Having this limitation on DoH DoL is somethin (while im strongly agisnt it) i can live with.
    On Dow or DoM? not in this life time.
    everything is pure theory and speculation

    no one knows anything but the very very very very very vague sentance they posted in that interview