Quote Originally Posted by Akiza View Post
The Black Mage potency is 12% higher than Summoner's. SE should either buff the Summoner's DoT potency by 12% or increase pet potency.
NO, SMNs SHOULD NOT be doing as much damage as BLM in a stationary fight. First of all, BLMs are more affected by fight mechanics that requires them to move. Good BLMs and good fight strategies can really minimize this and this is where the issue can be complicated but bad BLMs can be destroyed by mechanics. Second, SMNs has more utlity than BLMs. Raise and a superior Virus outstrips Apocatastasis in the majority of cases, you have to be insane to argue otherwise. Are they needed? No, but they are better. Manawall and Manaward are nice and sometimes convenient gimmicks more than anything but they are not gonna affect the raid in much of any way.

Admittedly, I have not done extensively testing on this lately so maybe SMN do need a buff. I do remember that they can do insane amount of damage in 2nd coil and I doubt that has changed much but who knows. I also remember that SMN do benefit quite a bit more from INT pots if used right but I dunno how significant that is now. However, they DEFINITELY should not be doing as much damage as BLM in a stationary fight. Also, I whole-heartedly agree that the BLM buff was a mistake.

After doing a several tests on dummy on my ilv108 BLM and SMN (basically, equal gear and 110 weapons), I found that though BLM does around 420 average (though BLM fluctuate a lot) and SMN does 400 average. Though I can't say how much movement mechanics, INT pot, and requiem is gonna affect this, ~5% difference is not that significant.