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  1. #11
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    You can just have Face Target itself as a keybind, and not have to waste it on a macro space or pairing it with a GCD. Default is F I believe.
    Yes but if you bind it to a key, and you don't need it for all your classes, then its a wasted key. I would rather have a wasted macro than a wasted key but thats just me.

    Quote Originally Posted by aisustrong View Post
    good god no, legacy is terrible. especially as a tank or melee. all those missed auto attacks
    If your missing auto attacks as a legacy control user, then you don;t know how to properly move your character.
    (0)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  2. #12
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Itseotle View Post
    Yes but if you bind it to a key, and you don't need it for all your classes, then its a wasted key. I would rather have a wasted macro than a wasted key but thats just me.



    If your missing auto attacks as a legacy control user, then you don;t know how to properly move your character.
    I turned legacy off back when I was on KB
    main reason being I often pull groups and aim them at a wall, so I want to see them all at an angle that is basically facing my characters feet
    (0)

  3. #13
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by aisustrong View Post
    good god no, legacy is terrible. especially as a tank or melee. all those missed auto attacks
    Nope, lock onto the target. If you don't like it, use non legacy. Saying something is terrible because it's not your preference is like saying controllers are inferior to a kb/mouse (in 14) because you play better with one over the other.
    (0)
    Last edited by AkashiXI; 01-14-2015 at 10:13 PM.

  4. #14
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by AkashiXI View Post
    Nope, lock onto the target. If you don't like it, use non legacy. Saying something is terrible because it's not your preference is like saying controllers are inferior to a kb/mouse (in 14) because you play better with one over the other.
    lock on is bad for tanking anything that has any aoe other than a frontal cone
    running backwards is slower and derpy, especially if you need to navigate around some thing you can't walk over, like a tree or some big pile of rubble
    good for monk though
    (0)

  5. #15
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Itseotle View Post
    Yes but if you bind it to a key, and you don't need it for all your classes, then its a wasted key. I would rather have a wasted macro than a wasted key but thats just me.
    It has a use on most classes. The only ones it doesn't have a supremely obvious use for are BRD and tanks.

    Casters/DPSing Healers: Obvious.
    Melee DPS: Use during LB cast time.

    It's a useful key to have bound in virtually all situations. Why waste the macro space when you can have a universal button for it? Do you bind Sprint separately on each class? Mount? LB? Jump?
    (0)
    Last edited by SeraviEdalborez; 01-15-2015 at 04:55 AM.

  6. #16
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by aisustrong View Post
    lock on is bad for tanking anything that has any aoe other than a frontal cone
    running backwards is slower and derpy, especially if you need to navigate around some thing you can't walk over, like a tree or some big pile of rubble
    good for monk though
    You then proceed to take off lock-on. Regardless of the situation, you won't be able to run backwards efficiently while DPSing something in front of you.
    (0)

  7. #17
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    It has a use on most classes. The only ones it doesn't have a supremely obvious use for are BRD and tanks.

    Casters/DPSing Healers: Obvious.
    Melee DPS: Use during LB cast time.

    It's a useful key to have bound in virtually all situations. Why waste the macro space when you can have a universal button for it? Do you bind Sprint separately on each class? Mount? LB? Jump?
    I don't bind LB, just click it, but personally I only use a face target button/macro on casting classes (WHM/BLM/SMN/SCH) and just use smart movement and the "Automatically face target when performing actions" option checked in my character settings. I do not like lock-on, as I find it slightly annoying when I have to move, because I basically only ever move either by strafing or running forward, so I don't miss my AA's. But thats just me and how it works for me. Your milage may vary.
    (0)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

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