I fully support this.
I fully support this.
I want to keep my Apocatastasis, seriously (i love utility like virus, e4e and apo). If we were to follow the suggestion of the opener, our baseline damage would be nerfed, so we do not outperform the other classes. And if BLM something does not need, then an even bigger ups and downs, dps-wise.
Last edited by Ashrak; 01-06-2015 at 06:50 PM.
frontlines because of its significant range over blizzard II to let your group (or you) catch up to them, garuda hm (ok its pointless now, but back in the day) to bind feathers so you can avoid needing to kill them, thereby increasing dps on main boss, T7 savage to solo kite AND kill until 2 shrieks, random speed runs to lock mobs out of boss rooms, T7 normal if the renaud isnt refrozen for some reason, T4 (again no longer a thing) to relieve stress on healers by keeping a few mobs off tanks, T5 to bind dreadknights while melle come into range.
sorry but isnt this skill totally useless? god it has no uses at all.
i'll tell you what i tell everyone, no skill is useless, and everything has a purpose, just because YOU dont use it dont think someone else doesn't, tri-disaster just requires a little more imagination to see the benefits than most skills.
Last edited by Zamii; 01-06-2015 at 09:37 PM.
SMN would need a lot more utility before it can be compared with BRD. SMN in it's current form is supposed to fill the same role as BLM. How can you compare the power of paeon, foes, and ballad with virus, e4e and battle rez? SCH also has access to super virus, and BLM/WHM can cross class the STR/DEX version of it. They also all get access to e4e. Battle rez is nice, but once a group of players learns a fight deaths really shouldn't be an issue and healers should be able to take care of it. SMNs are already very strained for MP. FCoB is very punishing if party members die, making it significantly harder to recover from death. This further reduces the usefulness of it. Right now BRD is pretty much a requirement for any serious raid group. I know very few groups that even run with a SMN this content patch because of itemization/MP problems compared to BLM. Giving them apocatastasis isn't going to change anything.
The Black Mage is sustained direct damage with one nuke ability and elemental spells. The Summoner is spike damage with DoT spells and a pet for constant single target damage.
hi I'm the abilities bouncer, no one gets into the job abilities list without my approval, so who are we looking at today? Summoner? Alright then!
Ok first on the list level 30, summon 3, ok you're cool you can go in, I mean summon is in your name!
Next up Level 35, fester, what? What are you supposed to do with summoning? Get out of here!... *Fester slips the bouncer it's 1.2k+ damage note* OH FESTER! Why didn't you say so? You go right ahead sir.
Ok level 40, what's that? Gonna be late cause it's putting the finishing touches on its animation? Can't wait!
Level 45, spur? Increase pet damage, makes sense, go ahead.
Level 50, enkindle, ahh activates the pets signature move, my kind of guy!... Except your fashion sense, who wears a 5 min recast these days I mean.. Ugh just go in...
Ahh here's level 40!... Tri-disaster? What the hell are you supposed to be? Small damage AoE + bind? What?! You've got nothing to do with summoning and you barely fill a purpose, get lost! AGH! You shot me!! Don't you go in that ability list! Don't you do it! Damn you tri-disaster!!
Granted apocatastasis doesnt have anything to do with summoning either but it still would see more use than tri-disaster. Maybe even be Considered very useful if its recast was lowered so it can be reused as soon the debuff wears off.
Last edited by Cabalabob; 01-13-2015 at 06:07 PM.
SMN does not have "spike damage"... unless you misunderstand what spike damage is or are comparing Fester to Ruin... then maybe. Our damage is pretty much just consistent DoTs. BLM has more spike damage than us (considering Fire III/Flare Crits can do significantly more than Fester crits thanks to AF3).
The obvious difference is that Tri-Disaster can be used from a distance whereas Blizzard II is only around the caster. You'd certainly want to use B2 if you are being crowded because it doesn't rely on a target.
For BLMs, though, Freeze is 2x the potency of B2 and has the same benefits of Tri-Disaster (range + bind) and it doesn't need a target. Personally, I think TD should have it's potency boosted to be closer to Freeze. Perhaps being set at 70 or 80.
Summoner's damage isn't consistent it starts off high early in the fight then rapidly drops off after 4min while the Black Mage stays around the same level throughout the entire fight. Black Mages see big numbers and huge crits from Fire III/Flare and incorrectly think there bursts but they average out to being sustained damage.SMN does not have "spike damage"... unless you misunderstand what spike damage is or are comparing Fester to Ruin... then maybe. Our damage is pretty much just consistent DoTs. BLM has more spike damage than us (considering Fire III/Flare Crits can do significantly more than Fester crits thanks to AF3).
Last edited by Akiza; 01-15-2015 at 06:38 AM.
You don't know what sustained is, do you?Summoner's damage isn't consistent it starts off high early in the fight then rapidly drops off after 4min while the Black Mage stays around the same level throughout the entire fight. Black Mages see big numbers and huge crits from Fire III/Flare and incorrectly think there bursts but they average out to being sustained damage.
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