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  1. #1
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    189
    Character
    Darius Cole
    World
    Brynhildr
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Story related content will never have anything difficult. It's done this way on purpose so that players can enjoy the story and not be gated.
    I would of liked Keeper of the Lake to be like The Praetorium if anything. What I want doesn't have to be connected to story but if we get three four player dungeons every patch, I'm just saying why not make one be a challenging full party dungeon? and since Heavensward is going to have a massive amount of content, why not have just a few of them
    (2)

  2. #2
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by TAS View Post
    I would of liked Keeper of the Lake to be like The Praetorium if anything. What I want doesn't have to be connected to story but if we get three four player dungeons every patch, I'm just saying why not make one be a challenging full party dungeon? and since Heavensward is going to have a massive amount of content, why not have just a few of them
    But Praetorium wasn't challenging. I never knew of one group of fresh fifties who didn't clear it.
    (6)

  3. #3
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    189
    Character
    Darius Cole
    World
    Brynhildr
    Main Class
    Samurai Lv 90
    That's not my point Friend :/ I said I would like for it to be the same scale as Praetorium, not difficulty. I really hope this isn't the only time we challenge Midgardsormr because I believe he's worth more than a light party dungeon. I understand story based content isn't intended to be difficult which Is why I hope they would of went the Praetorium route for it because that would match the scale I feel it needs, but perhaps it would of allowed them to do what they did for the Ultima fight....

    *Cough* *Cough* Wandering Minstrel *Cough* *Cough*

    But as for future dungeons I would like to see some of what I stated in the op.
    (1)

  4. #4
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    388
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    I would like to see the option for 4-6-8 man dungeon runs...small dungeons for 4 players med sized ones for 6 players and huge ones for 8...and honestly I'm sick of seeing old dungeons rehashed with increased difficulty being labeled as new content...find a balance for the storyline dungeons and all the new stuff should get their own time to shine.
    (2)