where is my proof that your statement is false? lol you have yet to provide any data and I highly doubt that you took a survey to see how most people made most of their gil in XI. THAT is my proof. Your lack of evidence is my evidence.
Healer strike is ridiculously foolish and accomplishes nothing
dude S.T.A.Y. O.N. T.O.P.I.C.
thanks
and two people making money in two different ways is hardly "evidence" for either of us. Your point is weak on this and i will admit so is mine. however this is not the topic so post on topic
Last edited by DNO; 08-02-2011 at 09:08 AM.
You've obviously never been in an actual debate, but ok, I'll keep to your wishes and stay on topic.
Your OP is extremely misleading and one sided. You are saying, basically, "Side with me or pay extra money" when there will most likely be a completely different option.
Your OP and almost every comment you have made is based purely on speculation regarding a topic that the devs THINK they MIGHT add in the far future so why are you freaking out?
IF this is implemented, it most likely won't be the way that you say. It won't be "you get 1 r50 craft per character." It will probably be "you can have all r50s on 1 character, but 1 craft, OF YOUR CHOOSING *big ticket here* will have a specialization unlike the others, but all of your crafts will still remain useful as you don't have to have max level, stats and abilities to make money, help the economy or assist your LS in making gear/leveling up."
You're still freaking out on a subject that is, yet again, based on pure speculation and you need to chill out, relax and think about this.
I think this thread needs to be closed because, not only is the OP extremely misleading and one sided, it is, again, based on pure speculation and is entirely pointless as the devs don't even know if they are going to attempt a system like this.
Did I mention that the OP is misleading and based on pure speculation?
How's that for staying on topic?
Healer strike is ridiculously foolish and accomplishes nothing
Agreed. Whatever happened to those SE polls?You've obviously never been in an actual debate, but ok, I'll keep to your wishes and stay on topic.
Your OP is extremely misleading and one sided. You are saying, basically, "Side with me or pay extra money" when there will most likely be a completely different option.
Your OP and almost every comment you have made is based purely on speculation regarding a topic that the devs THINK they MIGHT add in the far future so why are you freaking out?
IF this is implemented, it most likely won't be the way that you say. It won't be "you get 1 r50 craft per character." It will probably be "you can have all r50s on 1 character, but 1 craft, OF YOUR CHOOSING *big ticket here* will have a specialization unlike the others, but all of your crafts will still remain useful as you don't have to have max level, stats and abilities to make money, help the economy or assist your LS in making gear/leveling up."
You're still freaking out on a subject that is, yet again, based on pure speculation and you need to chill out, relax and think about this.
I think this thread needs to be closed because, not only is the OP extremely misleading and one sided, it is, again, based on pure speculation and is entirely pointless as the devs don't even know if they are going to attempt a system like this.
Did I mention that the OP is misleading and based on pure speculation?
How's that for staying on topic?
i have been in a debate but going in circles is not something i want.You've obviously never been in an actual debate, but ok, I'll keep to your wishes and stay on topic.
Your OP is extremely misleading and one sided. You are saying, basically, "Side with me or pay extra money" when there will most likely be a completely different option.
Your OP and almost every comment you have made is based purely on speculation regarding a topic that the devs THINK they MIGHT add in the far future so why are you freaking out?
IF this is implemented, it most likely won't be the way that you say. It won't be "you get 1 r50 craft per character." It will probably be "you can have all r50s on 1 character, but 1 craft, OF YOUR CHOOSING *big ticket here* will have a specialization unlike the others, but all of your crafts will still remain useful as you don't have to have max level, stats and abilities to make money, help the economy or assist your LS in making gear/leveling up."
You're still freaking out on a subject that is, yet again, based on pure speculation and you need to chill out, relax and think about this.
I think this thread needs to be closed because, not only is the OP extremely misleading and one sided, it is, again, based on pure speculation and is entirely pointless as the devs don't even know if they are going to attempt a system like this.
Did I mention that the OP is misleading and based on pure speculation?
How's that for staying on topic?
This is the topic: if SE makes you 1 craft per character will you like it or dislike it.
Of course we do not know what it is because its not in the game yet that goes without saying. BUT i have more proof then you as i have a link. the link wants some sort of LIMIT. of course i am guessing the limit based on what what they have done in the last game. you can talk about the topic or make you own.
so what you wrote is completely not on my topic but its close... keep trying.
The thread with translations from the magazine already states that they intend to restrict it to 1 crafting class.
Last edited by ClashBlades; 08-02-2011 at 09:51 AM.
Well if you want to feed the conjecture beast, at least try and tie it to something also called master, which is already implemented... like...
You have Attained Goldsmith Rank 100. (arbitrary max level)
You have learned the ability Quality Shiny Goodness II.
A glow emanates from your Linkpearl
"Hello, is this Dno Sensei? I have a serious question for you, in regards to your talents as a Goldsmith. We are in need of a master craftsman. The rewards you can reap in committing to our guild can be vast, but the dedication needed for this role should not be taken lightly. If you choose to dedicate your time to this guild, please visit at your earliest convenience."
New quest added: To become a master Goldsmith
Reward ability: Master Goldsmith Spell. (Able to boost Goldsmith crafting ability for any player, without needing to visit the guild. Buff is latent [always on] for yourself. Only one craft master ability can be retained at any time, but can be replaced by another guild, if prerequisites have been met.)
New tier of R100 recipes accessable, which require master buff to attempt.
Last edited by Duuude007; 08-02-2011 at 10:12 AM.
That doesn't mean you will be restricted to leveling up only one class though, it merely states you can only master one, in my eyes that means I can only obtain one Job title for DoH (ie: Blacksmith → Airship Hull Builder). I'd still be able to level all my DoH classes to 50.
That is my speculation, as once again I will repeat that Square-Enix themselves stated they would not force/mandate the restriction of players who had something already leveled, which means its IMPOSSIBLE (and very unfair for new players) for them to only let you level up one class, and yes that statement was made with Yoshi-P's team, not Tanaka. I believe it was made right after that massive poll they did in ?December?, somewhere around that time.
spoken with truthThat doesn't mean you will be restricted to leveling up only one class though, it merely states you can only master one, in my eyes that means I can only obtain one Job title for DoH (ie: Blacksmith → Airship Hull Builder). I'd still be able to level all my DoH classes to 50.
That is my speculation, as once again I will repeat that Square-Enix themselves stated they would not force/mandate the restriction of players who had something already leveled, which means its IMPOSSIBLE (and very unfair for new players) for them to only let you level up one class, and yes that statement was made with Yoshi-P's team, not Tanaka. I believe it was made right after that massive poll they did in ?December?, somewhere around that time.
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